ThreadTracker + Attempt on NPC Disappearing fix

Engineered the ThreadTracker: server-embedded deadlock auditing tool, which will print error messages in case of found deadlocks (also showing all in-use locks on the time of the issue).
Changed the player's id on DB now starting from 20mil, thus preventing players from overwriting NPC/mobs with same oid in-game. Requires proper testing to see if the issue has been cleared.
This commit is contained in:
ronancpl
2017-11-16 12:22:32 -02:00
parent aecc3e300a
commit 2b38b62683
50 changed files with 1099 additions and 123 deletions

View File

@@ -84,7 +84,7 @@ public final class ReportHandler extends AbstractMaplePacketHandler {
public void addReport(int reporterid, int victimid, int reason, String description, String chatlog) {
Calendar calendar = Calendar.getInstance();
Timestamp currentTimestamp = new java.sql.Timestamp(calendar.getTime().getTime());
Connection con = null;
Connection con;
try {
con = DatabaseConnection.getConnection();
PreparedStatement ps = con.prepareStatement("INSERT INTO reports (`reporttime`, `reporterid`, `victimid`, `reason`, `chatlog`, `description`) VALUES (?, ?, ?, ?, ?, ?)");