ThreadTracker + Attempt on NPC Disappearing fix

Engineered the ThreadTracker: server-embedded deadlock auditing tool, which will print error messages in case of found deadlocks (also showing all in-use locks on the time of the issue).
Changed the player's id on DB now starting from 20mil, thus preventing players from overwriting NPC/mobs with same oid in-game. Requires proper testing to see if the issue has been cleared.
This commit is contained in:
ronancpl
2017-11-16 12:22:32 -02:00
parent aecc3e300a
commit 2b38b62683
50 changed files with 1099 additions and 123 deletions

View File

@@ -45,7 +45,7 @@ import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import java.util.Comparator;
import java.util.concurrent.locks.ReentrantLock;
import tools.locks.MonitoredReentrantLock;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.atomic.AtomicInteger;
@@ -154,6 +154,7 @@ import constants.skills.ThunderBreaker;
import net.server.channel.handlers.PartyOperationHandler;
import scripting.item.ItemScriptManager;
import server.maps.MapleMapItem;
import tools.locks.MonitoredEnums;
public class MapleCharacter extends AbstractAnimatedMapleMapObject {
private static NumberFormat nf = new DecimalFormat("#,###,###,###");
@@ -270,10 +271,10 @@ public class MapleCharacter extends AbstractAnimatedMapleMapObject {
private ScheduledFuture<?> extraRecoveryTask = null;
private ScheduledFuture<?> chairRecoveryTask = null;
private ScheduledFuture<?> pendantOfSpirit = null; //1122017
private Lock chrLock = new ReentrantLock(true);
private Lock effLock = new ReentrantLock(true);
private Lock petLock = new ReentrantLock(true); // for quest tasks as well
private Lock prtLock = new ReentrantLock();
private Lock chrLock = new MonitoredReentrantLock(MonitoredEnums.CHR, true);
private Lock effLock = new MonitoredReentrantLock(MonitoredEnums.EFF, true);
private Lock petLock = new MonitoredReentrantLock(MonitoredEnums.PET, true); // for quest tasks as well
private Lock prtLock = new MonitoredReentrantLock(MonitoredEnums.PRT);
private Map<Integer, Set<Integer>> excluded = new LinkedHashMap<>();
private Set<Integer> excludedItems = new LinkedHashSet<>();
private List<MapleRing> crushRings = new ArrayList<>();