ThreadTracker + Attempt on NPC Disappearing fix
Engineered the ThreadTracker: server-embedded deadlock auditing tool, which will print error messages in case of found deadlocks (also showing all in-use locks on the time of the issue). Changed the player's id on DB now starting from 20mil, thus preventing players from overwriting NPC/mobs with same oid in-game. Requires proper testing to see if the issue has been cleared.
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@@ -2,6 +2,9 @@
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<project-private xmlns="http://www.netbeans.org/ns/project-private/1">
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<editor-bookmarks xmlns="http://www.netbeans.org/ns/editor-bookmarks/2" lastBookmarkId="2"/>
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<open-files xmlns="http://www.netbeans.org/ns/projectui-open-files/2">
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<group/>
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<group>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/client/command/Commands.java</file>
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<file>file:/C:/Nexon/MapleSolaxia/MapleSolaxiaV2/src/constants/ServerConstants.java</file>
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</group>
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</open-files>
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</project-private>
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