Rename and clean up MapleDataTool
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@@ -689,7 +689,7 @@ public class GameConstants {
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for (Data l0 : mapSource.getData(objData.getName() + "/" + obj.getName()).getChildren()) {
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for (Data l1 : l0.getChildren()) {
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for (Data l2 : l1.getChildren()) {
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int objDmg = MapleDataTool.getIntConvert("s1/mobdamage", l2, 0);
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int objDmg = DataTool.getIntConvert("s1/mobdamage", l2, 0);
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if (maxMobDmg < objDmg) {
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maxMobDmg = objDmg;
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}
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