Merge branch 'master' of https://github.com/ronancpl/HeavenMS into credits_update
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@@ -33,7 +33,7 @@ var maxJobType = 15;
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function start() {
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var jobType = parseInt(cm.getJobId() / 100);
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if (jobType >= minJobType && jobType <= maxJobType && cm.canSpawnPlayerNpc(Packages.constants.GameConstants.getHallOfFameMapid(cm.getJob()))) {
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if (jobType >= minJobType && jobType <= maxJobType && cm.canSpawnPlayerNpc(Packages.constants.game.GameConstants.getHallOfFameMapid(cm.getJob()))) {
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spawnPnpc = true;
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var sendStr = "You have walked a long way to reach the power, wisdom and courage you hold today, haven't you? What do you say about having right now #ra NPC on the Hall of Fame holding the current image of your character#k? Do you like it?";
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@@ -64,7 +64,7 @@ function action(mode, type, selection) {
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return;
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}
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if(Packages.server.life.MaplePlayerNPC.spawnPlayerNPC(Packages.constants.GameConstants.getHallOfFameMapid(cm.getJob()), cm.getPlayer())) {
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if(Packages.server.life.MaplePlayerNPC.spawnPlayerNPC(Packages.constants.game.GameConstants.getHallOfFameMapid(cm.getJob()), cm.getPlayer())) {
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cm.sendOk("There you go! Hope you will like it.");
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cm.gainMeso(-spawnPnpcFee);
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} else {
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