cleanup: use bulk operation instead of iteration
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@@ -457,9 +457,7 @@ public class World {
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private static List<Entry<Integer, SortedMap<Integer, MapleCharacter>>> getSortedAccountCharacterView(Map<Integer, SortedMap<Integer, MapleCharacter>> map) {
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List<Entry<Integer, SortedMap<Integer, MapleCharacter>>> list = new ArrayList<>(map.size());
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for(Entry<Integer, SortedMap<Integer, MapleCharacter>> e : map.entrySet()) {
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list.add(e);
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}
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list.addAll(map.entrySet());
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list.sort((o1, o2) -> o1.getKey() - o2.getKey());
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@@ -483,9 +481,7 @@ public class World {
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}
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for (Entry<Integer, SortedMap<Integer, MapleCharacter>> e : getSortedAccountCharacterView(accChars)) {
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for (MapleCharacter chr : e.getValue().values()) {
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chrList.add(chr);
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}
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chrList.addAll(e.getValue().values());
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}
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return chrList;
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@@ -1359,9 +1355,7 @@ public class World {
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Comparator<Pair<Integer, Integer>> comparator = (p1, p2) -> p2.getRight().compareTo(p1.getRight());
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PriorityQueue<Pair<Integer, Integer>> queue = new PriorityQueue<>(Math.max(1, tabSellers.size()), comparator);
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for(Pair<Integer, Integer> p : tabSellers) {
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queue.add(p);
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}
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queue.addAll(tabSellers);
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tabLeaderboards = new LinkedList<>();
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for(int i = 0; i < Math.min(tabSellers.size(), 5); i++) {
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@@ -1548,9 +1542,7 @@ public class World {
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List<MaplePlayerShop> psList = new ArrayList<>();
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activePlayerShopsLock.lock();
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try {
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for(MaplePlayerShop mps : activePlayerShops.values()) {
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psList.add(mps);
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}
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psList.addAll(activePlayerShops.values());
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return psList;
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} finally {
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