AmoriaPQ + ItemSort fix + revamped GMShop
Implemented AmoriaPQ. Fixed an issue with ItemIdSortHandler where empty vectors given to the sorting module would cause an exception thrown, wiping players inventory items. Thanks to Vcoc, revamped shop data for GMShop (shop id 1337). Mount quest for explorers now uses event script.
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@@ -79,7 +79,7 @@ public class GameConstants {
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public static boolean isAranSkills(final int skill) {
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return Aran.FULL_SWING == skill || Aran.OVER_SWING == skill || Aran.COMBO_TEMPEST == skill || Aran.COMBO_PENRIL == skill || Aran.COMBO_DRAIN == skill
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return Aran.FULL_SWING == skill || Aran.OVER_SWING == skill || Aran.COMBO_TEMPEST == skill || Aran.COMBO_FENRIR == skill || Aran.COMBO_DRAIN == skill
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|| Aran.HIDDEN_FULL_DOUBLE == skill || Aran.HIDDEN_FULL_TRIPLE == skill || Aran.HIDDEN_OVER_DOUBLE == skill || Aran.HIDDEN_OVER_TRIPLE == skill
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|| Aran.COMBO_SMASH == skill || Aran.DOUBLE_SWING == skill || Aran.TRIPLE_SWING == skill;
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}
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