AmoriaPQ + ItemSort fix + revamped GMShop

Implemented AmoriaPQ. Fixed an issue with ItemIdSortHandler where empty
vectors given to the sorting module would cause an exception thrown,
wiping players inventory items. Thanks to Vcoc, revamped shop data for
GMShop (shop id 1337). Mount quest for explorers now uses event script.
This commit is contained in:
ronancpl
2017-09-15 21:32:15 -03:00
parent 6abbc2947e
commit 1ffcf47f79
133 changed files with 63565 additions and 60865 deletions

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@@ -374,36 +374,36 @@
13101003 - Soul Arrow - [Master Level : 20]\nTemporarily allows the character to fire crossbow arrows without using up the arrows. It only applies when the crossbow is equipped in hand.\nRequired Skill : #c At least Level 5 on Bow Booster #
13100004 - Thrust - [Master Level : 20]\nEnhances Speed.
13101005 - Storm Break - [Master Level : 20]\nCast Damage to monsters in a close distance and Knock-back to far away.
13101006 - Wind Walk - [Master Level : 10]\nTemporarily hides ones self from the monsters. Attacking an opponent in the state of Wind Walk can inflict additional damage.
13101006 - Wind Walk - [Master Level : 10]\nTemporarily hides one<EFBFBD>s self from the monsters. Attacking an opponent in the state of Wind Walk can inflict additional damage.
13111000 - Arrow Rain - [Master Level : 20]\nFires a number of arrows into the sky, attacking up to 6 monsters at once. It can only be applied when the character is equipped with a bow.
13111002 - Hurricane - [Master Level : 20]\nLaunches arrows at a tremendous speed like a catastrophic rainstorm. Pressing the skill key will launch the arrows continuously.
13110003 - Bow Expert - [Master Level : 20]\nEnhances Mastery and Attack Rate of bow-type weapons. It can only be applied when the character is equipped with a bow. \nRequired Skill: #c Bow Mastery level 20 #
13111004 - Puppet - [Master Level : 20]\nSummons a Puppet (a doppelganger) for a given duration. When the Puppet is summoned, the monsters will attack the Puppet instead of the actual character.
13111005 - Eagle Eye - [Master Level : 10]\nTransforms into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else for 120 sec. This will enhance the character's Speed and Jump stats and allow the character to use the exclusive skills of Eagle Eye.
13111006 - Wind Piercing - [Master Level : 20]\nInflicts a significant damage on multiple monsters at once with a single powerful blow. Available only during the characters transformed state of Eagle Eye. \nRequired skill : #cEagle Eye over level 1#
13111007 - Wind Shot - [Master Level : 20]\nFires 3 arrows to inflict damage on monsters. Available only during the characters transformed state of Eagle Eye. \nRequired skill : #cEagle Eye over level 1#
13111006 - Wind Piercing - [Master Level : 20]\nInflicts a significant damage on multiple monsters at once with a single powerful blow. Available only during the character<EFBFBD>s transformed state of Eagle Eye. \nRequired skill : #cEagle Eye over level 1#
13111007 - Wind Shot - [Master Level : 20]\nFires 3 arrows to inflict damage on monsters. Available only during the character<EFBFBD>s transformed state of Eagle Eye. \nRequired skill : #cEagle Eye over level 1#
14000000 - Nimble Body - [Master Level : 10]\nIncreases accuracy and avoidability.
14000001 - Keen Eyes - [Master Level : 8]\nIncreases the range of attack for throwing weapons such as the Throwing Stars and Knives.\nRequired Skill : #cAt least Level 3 on Nimble Body#
14001002 - Disorder - [Master Level : 10]\nTemporarily decreases the enemys Weapon Attack and Defense, eventually disabling the monsters attack. It cannot be used on the same monster repeatedly.
14001002 - Disorder - [Master Level : 10]\nTemporarily decreases the enemy<EFBFBD>s Weapon Attack and Defense, eventually disabling the monster<EFBFBD>s attack. It cannot be used on the same monster repeatedly.
14001003 - Dark Sight - [Master Level : 10]\nUses MP to hide behind the shadows. With this skill activated, the character can neither attack nor be attacked.\nRequired Skill : #c At least Level 3 on Disorder #
14001004 - Lucky Seven - [Master Level : 20]\nUses MP to throw 2 Throwing Stars and inflict damage according to the LUK stats regardless of the character's level of Claw Mastery.
14001005 - Darkness - [Master Level : 20]\nSummons the Guardian Fairy to attack monsters nearby.
14100000 - Claw Mastery - [Master Level : 20]\nIncreases the characters skill in using the Throwing Stars, and enhances the max number of charges. It only applies when the character is equipped with Throwing Stars.
14100000 - Claw Mastery - [Master Level : 20]\nIncreases the character<EFBFBD>s skill in using the Throwing Stars, and enhances the max number of charges. It only applies when the character is equipped with Throwing Stars.
14100001 - Critical Throw - [Master Level : 30]\nEnables Critical Attack with Throwing Stars at a pre-established success rate.\nRequired Skill: #c At least Level 3 on Claw Mastery #
14101002 - Claw Booster - [Master Level : 20]\nUse HP and MP to temporarily boost up the attack speed of the claw. It only applies when the character is equipped with a claw Throwing Stars.\nRequired Skill : \n#cAt least Level 5 on Claw Mastery#
14101003 - Haste - [Master Level : 20]\nTemporarily enhances Speed and Jump stats of every member in the party.
14101004 - Flash Jump - [Master Level : 20]\nAllows a second Jump toward the direction which the character was headed when used while the character is in the air. The distance of the Jump increases in accordance with the advancement of the characters skill level.
14101004 - Flash Jump - [Master Level : 20]\nAllows a second Jump toward the direction which the character was headed when used while the character is in the air. The distance of the Jump increases in accordance with the advancement of the character<EFBFBD>s skill level.
14100005 - Vanish - [Master Level : 10]\nInflicts additional damage on monsters when used while Dark Sight is activated. Dark Sight deactivates as soon as this skill is applied. \nRequired skill : #cDark Sight over level 10#
14101006 - Vampire - [Master Level : 20]\nCan attack multiple monsters 4 times and partially consumes the damage to recover HP. No more than ½ of the characters max HP and the Monsters max HP can be consumed.
14111000 - Shadow Partner - [Master Level : 30]\nSummons a shadow, which repeats the characters every move, for a given duration. It has no special strength.
14111001 - Shadow Web - [Master Level : 20]\nMakes a spider web of the characters shadow, and holds up to 6 enemies in one spot at once. Mobility of the monsters caught in the spider web will be disabled.
14101006 - Vampire - [Master Level : 20]\nCan attack multiple monsters 4 times and partially consumes the damage to recover HP. No more than <EFBFBD> of the character<EFBFBD>s max HP and the Monster<EFBFBD>s max HP can be consumed.
14111000 - Shadow Partner - [Master Level : 30]\nSummons a shadow, which repeats the character<EFBFBD>s every move, for a given duration. It has no special strength.
14111001 - Shadow Web - [Master Level : 20]\nMakes a spider web of the character<EFBFBD>s shadow, and holds up to 6 enemies in one spot at once. Mobility of the monsters caught in the spider web will be disabled.
14111002 - Avenger - [Master Level : 30]\nUses MP to make an enormous Throwing Star for attack. The Throwing Star will penetrate the enemy, and attack the ones behind it, too.
14110003 - Alchemist - [Master Level : 20]\nEnhances the effects of recovery items including potions or lengthens the duration of items applied to the status of the character, with an exception of recovery items such as the Elixir that provide recovery based on %.
14110004 - Venom - [Master Level : 20]\nThrows a poisonous Throwing Star. Monsters that have been struck will be poisoned according to the pre-established success rate. It can be used against one monster up to 3 times during which the monster's HP will not go any lower than 1.
11101004 - Soul Blade - [Master Level : 30]\nTransforms invisible Soul into visible form and inflicts damage on an enemy.
11101005 - Soul Rush - [Master Level : 10]\nReceives the power of Soul, which allows the character to instantaneously move at a fast speed.
11110000 - MP Recovery Rate Enhancement - [Master Level : 20]\nCan recover more MP every 10 sec.
11111001 - Combo Attack - [Master Level : 20]\nCan build up ones Comb Attack. The Finish Attack is enabled when the Combo Counter increases every time the attack is used. The Max Combo Counter is 5 and the standard Damage inflicted is when the Combo Counter is at 3.
11111001 - Combo Attack - [Master Level : 20]\nCan build up one<EFBFBD>s Comb Attack. The Finish Attack is enabled when the Combo Counter increases every time the attack is used. The Max Combo Counter is 5 and the standard Damage inflicted is when the Combo Counter is at 3.
11111002 - Panic - [Master Level : 20]\nAttacks a single enemy. It is only available when the Sword is equipped and the Combo Counter is activated.\nRequired Skill: #cCombo Attack higher than level 1.#
11111003 - Coma - [Master Level : 20]\nPut monsters nearby in coma. Only available when the Sword is equipped and Combo Counter is activated : #cCombo Attack higher than level 1 required.#
11111004 - Brandish - [Master Level : 30]\nEnables two attacks on multiple monsters nearby.
@@ -492,7 +492,7 @@
21101003 - Body Pressure - [Master Level : 20]\nAllows one to feel very powerful for a small period of time, by being able to body-check monsters, and completely render the monster useless.
21110000 - Combo Critical - [Master Level : 20]\nEvery time the combo count reaches 10, that's when the critical rate and the damage increases.\nRequired Skill : #cCombo Ability Level 10#
21111001 - Smart Knockback - [Master Level : 20]\nUtilizes efficiency over power, in that it dishes out less damage than a regular knockback, yet still manages to knock back an enemy.
21110004 - Combo Penril - [Master Level : 30]\nShoots a wave of concentrated energy, mixing with the spirit of wolves. Can only be used when the #cCombo Count reaches at least 100.#\nRequired Skill : #cCombo Smash Level 10#\n[Command : #cArrow Key : Down + Right + attack key#]
21110004 - Combo Fenrir - [Master Level : 30]\nShoots a wave of concentrated energy, mixing with the spirit of wolves. Can only be used when the #cCombo Count reaches at least 100.#\nRequired Skill : #cCombo Smash Level 10#\n[Command : #cArrow Key : Down + Right + attack key#]
21111005 - Snow Charge - [Master Level : 20]\nFor a set period of time, add the element of ice on the Pole Arm. The skill cancels itself when the time is up, while the attacked monsters become much slower.
21110007 - (hidden) Full Swing - Double Swing - [Master Level : 20]
21110008 - (hidden) Full Swing - Triple Swing - [Master Level : 20]
@@ -500,7 +500,7 @@
21120001 - High Mastery - Improves the overall mastery of Polearm-related weapons and attack.\nRequired Skill : #cPolearm Mastery Level 20#
21121003 - Freeze Standing - Stand heavy like a frozen block of ice and back down from no one.
21120004 - High Defense - A new level of defense, in that it permanently decreases the damage suffering from the same attacks.
21120006 - Combo Tempest - Creates an ice that is so deadly that even a slight collision would kill the monster, while incurring significant damage to boss monsters as well. #cOnly avilable when the combo count reaches 200 or more#.\nRequired Skill : #cCombo Penril Level 10#\n[command : #cArrow Key : Down + Right + attck\#]
21120006 - Combo Tempest - Creates an ice that is so deadly that even a slight collision would kill the monster, while incurring significant damage to boss monsters as well. #cOnly avilable when the combo count reaches 200 or more#.\nRequired Skill : #cCombo Fenrir Level 10#\n[command : #cArrow Key : Down + Right + attck\#]
21120007 - Combo Barrier - A buff that decreases the amount of damage received over a set time. A welcome skill in party formats a la cleric. Only available once the #ccombo count reaches 200#.\nRequired Skill : #cCombo Drain Level 10#\n[Command : #cArrow key : Down + Down + attack#]
21121008 - Hero's Will - Allows one to snap out of abnormal conditions. The higher the character's level, the less the character has to wait.
21120009 - (hidden) Over Swing - Double Swing - [Master Level : 30]

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2022142 - Mind & Heart Medicine - A hot, soup-like medicine made out of bear paws. Drinking this will revitalize the brain to the tune of Accuracy +10 for 15 minutes.
2022143 - Mastery Medicine - A hot, soup-like medicine that allegedly turns students into bona-fide Masters. Magic Attack +10 for 15 minutes.
2022144 - Body & Physics Medicine - A hot, soup-like medicine made out of snake tails. Drinking this will revitalize the body to the tune of Attack +8 for 15 minutes.
2022145 - Canned Peach - Homemade canned peach made by the weird pharmacist in Mu Lung, Dr. Do.\nRecovers around 1000 nHP.
2022145 - Canned Peach - Homemade canned peach made by the weird pharmacist in Mu Lung, Dr. Do.\nRecovers around 1000 HP.
2022146 - Peach Juice - Peace juice made by the weird pharmacist in Mu Lung, Dr. DonRecovers around 500 MP.
2022147 - Bellflower Medicine Soup - A herb medicine made from bellflowers and snake.nAttack + 6 for 10 minutes.
2022148 - Pill of Tunnel Vision - A pill of acorn powder. The marksman's liquid medicine. Increases +12 accuracy for 10 minutes.
@@ -1668,8 +1668,8 @@
2022554 - Independence Day Firecracker 1 - This firecracker has been specially made to celebrate July 4th, 1776, our Independence Day. For 10 minutes, Speed and Jump increase by 5.
2022555 - Independence Day Firecracker 2 - This firecracker has been specially made to celebrate July 4th, 1776, our Independence Day. For 10 minutes, Attack and Magic increase by 5.
2022556 - Independence Day Firecracker 3 - This firecracker has been specially made to celebrate July 4th, 1776, our Independence Day. For 10 minutes, Def. and Magic Def. increase by 10.
2000020 - Red Potion for Noblesse - A special potion made out of herbs that exclusively grow in Ereve. Made specifically for Noblesss. nHP +50.
2000021 - Blue Potion for Noblesse - A special potion made out of herbs that exclusively grow in Ereve. Made specifically for Noblesss. nMP +100.
2000020 - Red Potion for Noblesse - A special potion made out of herbs that exclusively grow in Ereve. Made specifically for Noblesss. HP +50.
2000021 - Blue Potion for Noblesse - A special potion made out of herbs that exclusively grow in Ereve. Made specifically for Noblesss. MP +100.
2022323 - Fish Net with a Catch - The fish net seems to have caught something. Let's double-click it to check its content.
2022324 - Big Belly Fish - A fish that apparently swallowed something. Let's double-click on the fish to check its content.
2022326 - Blessing of the Forest - With the purified forest raining gold rain, all affected will receive a temporary boost on speed and jump.