Slot Max & Wind Walk fix + reviewed scripted portals
Fixed slotMax function caching up dirtied player data. Fixed many portals not supposed to warp players to "random spawnpoints". Fixed Wind Walk not being cancellable by attacking.
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@@ -144,7 +144,7 @@ public class Pyramid extends PartyQuest {
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public void warp(int mapid) {
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for (MapleCharacter chr : getParticipants()) {
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chr.changeMap(mapid);
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chr.changeMap(mapid, 0);
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}
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if (stage > -1) {
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gaugeSchedule.cancel(false);
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