Slot Max & Wind Walk fix + reviewed scripted portals
Fixed slotMax function caching up dirtied player data. Fixed many portals not supposed to warp players to "random spawnpoints". Fixed Wind Walk not being cancellable by attacking.
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@@ -28,5 +28,5 @@ function act() {
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if (Math.random() > 0.7)
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rm.dropItems();
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else
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rm.warp(105090200);
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rm.warp(105090200, 0);
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}
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@@ -27,5 +27,5 @@
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function act(){
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rm.playerMessage(5, "An unknown force has returned you to the starting point.");
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rm.warp(280010000);
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rm.warp(280010000, 0);
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}
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@@ -22,7 +22,7 @@
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/* @Author Lerk
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*
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* 2200000.js: Fake Dollhouse: Returns player to Eos Tower 100th Floor [221023200]
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* 2200000.js: Fake Dollhouse: Returns player to Eos Tower 74th Floor [221023200]
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*/
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function act(){
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@@ -28,7 +28,7 @@
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function act(){
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if(rm.isQuestActive(3238)) {
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rm.warp(922000020);
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rm.warp(922000020, 0);
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}
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else rm.warp(922000009);
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else rm.warp(922000009, 0);
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}
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