Slot Max & Wind Walk fix + reviewed scripted portals
Fixed slotMax function caching up dirtied player data. Fixed many portals not supposed to warp players to "random spawnpoints". Fixed Wind Walk not being cancellable by attacking.
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@@ -14,7 +14,7 @@ function start(mode, type, selection) {
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if (mode != 1) {
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if(type == 1 && mode == 0)
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status -= 2;
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else{
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else {
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//if(status == 0){
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qm.sendOk("Really? It's an urgent matter, so if you have some time, please see me.");
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qm.dispose();
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@@ -23,8 +23,8 @@ function start(mode, type, selection) {
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//qm.sendNext("Okay. In that case, I'll just give you the routes to the Kingdom of Mushroom. #bNear the west entrance of Henesys,#k you'll find an #bempty house#k. Enter the house, and turn left to enter#b<Themed Dungeon : Mushroom Castle>#k. That's the entrance to the Kingdom of Mushroom. There's not much time!");
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//qm.forceStartQuest();
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//return;
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}
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}
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}
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}
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//}
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if(status == 0)
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qm.sendAcceptDecline("Now that you have made the job advancement, you look like you're ready for this. I have something I'd like to ask you for help. Are you willing to listen?");
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@@ -47,7 +47,7 @@ function end(mode, type, selection) {
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if(type == 1 && mode == 0)
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status -= 2;
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else{
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qm.dispose();
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qm.dispose();
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return;
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}
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}
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