Slot Max & Wind Walk fix + reviewed scripted portals
Fixed slotMax function caching up dirtied player data. Fixed many portals not supposed to warp players to "random spawnpoints". Fixed Wind Walk not being cancellable by attacking.
This commit is contained in:
@@ -35,22 +35,23 @@ function action(mode, type, selection) {
|
||||
status++;
|
||||
else
|
||||
status--;
|
||||
if (status == 0) {
|
||||
cm.sendNext("Bam bam bam bam!! You have won the game from the \r\n#bEVENT#k. Congratulations on making it this far!");
|
||||
} else if (status == 1) {
|
||||
cm.sendNext("You'll be awarded the #bScroll of Secrets#k as the winning prize. On the scroll, it has secret information written in ancient characters.");
|
||||
} else if (status == 2) {
|
||||
cm.sendNext("The Scroll of Secrets can be deciphered by #rChun Ji#k or \r\n#rGeanie#k at Ludibrium. Bring it with you and something good's bound to happen.");
|
||||
} else if (status == 3) {
|
||||
if (cm.canHold(4031019)) {
|
||||
cm.gainItem(4031019);
|
||||
cm.warp(cm.getPlayer().getSavedLocation("EVENT"));
|
||||
cm.dispose();
|
||||
} else {
|
||||
cm.sendNext("I think your Etc window is full. Please make room, then talk to me.");
|
||||
|
||||
if (status == 0) {
|
||||
cm.sendNext("Bam bam bam bam!! You have won the game from the \r\n#bEVENT#k. Congratulations on making it this far!");
|
||||
} else if (status == 1) {
|
||||
cm.sendNext("You'll be awarded the #bScroll of Secrets#k as the winning prize. On the scroll, it has secret information written in ancient characters.");
|
||||
} else if (status == 2) {
|
||||
cm.sendNext("The Scroll of Secrets can be deciphered by #rChun Ji#k or \r\n#rGeanie#k at Ludibrium. Bring it with you and something good's bound to happen.");
|
||||
} else if (status == 3) {
|
||||
if (cm.canHold(4031019)) {
|
||||
cm.gainItem(4031019);
|
||||
cm.warp(cm.getPlayer().getSavedLocation("EVENT"));
|
||||
cm.dispose();
|
||||
} else {
|
||||
cm.sendNext("I think your Etc window is full. Please make room, then talk to me.");
|
||||
}
|
||||
} else if (status == 4) {
|
||||
cm.dispose();
|
||||
}
|
||||
}
|
||||
} else if (status == 4) {
|
||||
cm.dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user