White scroll & PiratePQ fix + Party for starters + concurrency protection on event scripts

Fixed successful scrolled items not using up an upgrade slot when using white scroll. Fixed some issues with the PiratePQ and added a "clear all boxes to complete a stage"-mode. Added "Party for Starters" feature. Added concurrency protection on event script modules.
This commit is contained in:
ronancpl
2017-10-13 03:31:51 -03:00
parent 6e1442af30
commit 1ec7487bd3
96 changed files with 470 additions and 109 deletions

View File

@@ -4,6 +4,8 @@
*/
var isPq = true;
var isGrindMode = true; // stages done after breaking all boxes on maps
var minPlayers = 3, maxPlayers = 6;
var minLevel = 55, maxLevel = 100;
var entryMap = 925100000;
@@ -14,7 +16,7 @@ var clearMap = 925100600;
var minMapId = 925100000;
var maxMapId = 925100500;
var eventTime = 20; // 20 minutes
var eventTime = 4; // 4 minutes
var lobbyRange = [0, 0];
@@ -83,7 +85,11 @@ function setup(level, lobbyid) {
eim.setProperty("stage4", "0");
eim.setProperty("stage5", "0");
eim.setProperty("curStage", "1");
eim.setProperty("grindMode", isGrindMode ? "1" : "0");
eim.setProperty("openedChests", "0");
eim.setProperty("openedBoxes", "0");
eim.getInstanceMap(925100000).resetPQ(level);
eim.getInstanceMap(925100000).shuffleReactors();
@@ -190,6 +196,37 @@ function playerExit(eim, player) {
player.changeMap(exitMap, 0);
}
function changedMapInside(eim, mapid) {
var stage = eim.getIntProperty("curStage");
if(stage == 1) {
if(mapid == 925100100) {
eim.restartEventTimer(6 * 60 * 1000);
eim.setIntProperty("curStage", 2);
}
} else if(stage == 2) {
if(mapid == 925100200) {
eim.restartEventTimer(6 * 60 * 1000);
eim.setIntProperty("curStage", 3);
}
} else if(stage == 3) {
if(mapid == 925100300) {
eim.restartEventTimer(6 * 60 * 1000);
eim.setIntProperty("curStage", 4);
}
} else if(stage == 4) {
if(mapid == 925100400) {
eim.restartEventTimer(6 * 60 * 1000);
eim.setIntProperty("curStage", 5);
}
} else if(stage == 5) {
if(mapid == 925100500) {
eim.restartEventTimer(8 * 60 * 1000);
eim.setIntProperty("curStage", 6);
}
}
}
function changedMap(eim, player, mapid) {
if (mapid < minMapId || mapid > maxMapId) {
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
@@ -198,6 +235,8 @@ function changedMap(eim, player, mapid) {
}
else
eim.unregisterPlayer(player);
} else {
changedMapInside(eim, mapid);
}
}
@@ -254,6 +293,10 @@ function clearPQ(eim) {
eim.stopEventTimer();
eim.setEventCleared();
var chests = parseInt(eim.getProperty("openedChests"));
var expGain = (chests == 0 ? 28000 : (chests == 1 ? 35000 : 42000));
eim.giveEventPlayersExp(expGain);
eim.warpEventTeam(925100600);
}
@@ -262,11 +305,30 @@ function isLordPirate(mob) {
return (mobid == 9300105) || (mobid == 9300106) || (mobid == 9300107) || (mobid == 9300119);
}
function passedGrindMode(map, eim) {
if(eim.getIntProperty("grindMode") == 0) return true;
return eim.activatedAllReactorsOnMap(map, 2511000, 2517999);
}
function monsterKilled(mob, eim) {
var map = mob.getMap();
if(isLordPirate(mob)) { // lord pirate defeated, spawn the little fella!
mob.getMap().broadcastStringMessage(5, "As Lord Pirate dies, Wu Yang is released!");
map.broadcastStringMessage(5, "As Lord Pirate dies, Wu Yang is released!");
eim.spawnNpc(2094001, new java.awt.Point(777, 140), mob.getMap());
}
if(map.countMonsters() == 0) {
var stage = ((map.getId() % 1000) / 100) + 1;
if((stage == 1 || stage == 3 || stage == 4) && passedGrindMode(map, eim)) {
eim.showClearEffect(map.getId());
} else if(stage == 5) {
if(map.getReactorByName("sMob1").getState() >= 1 && map.getReactorByName("sMob2").getState() >= 1 && map.getReactorByName("sMob3").getState() >= 1 && map.getReactorByName("sMob4").getState() >= 1) {
eim.showClearEffect(map.getId());
}
}
}
}
function allMonstersDead(eim) {}