Rename and clean up MapleInventory
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@@ -169,11 +169,11 @@ public class AbstractPlayerInteraction {
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return getPlayer().getEventInstance();
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}
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public MapleInventory getInventory(int type) {
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public Inventory getInventory(int type) {
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return getPlayer().getInventory(MapleInventoryType.getByType((byte) type));
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}
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public MapleInventory getInventory(MapleInventoryType type) {
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public Inventory getInventory(MapleInventoryType type) {
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return getPlayer().getInventory(type);
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}
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@@ -251,7 +251,7 @@ public class AbstractPlayerInteraction {
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addedItems.add(new Pair<>(it, ItemConstants.getInventoryType(itemids.get(i))));
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}
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return MapleInventory.checkSpots(c.getPlayer(), addedItems, false);
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return Inventory.checkSpots(c.getPlayer(), addedItems);
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}
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private List<Pair<Item, MapleInventoryType>> prepareProofInventoryItems(List<Pair<Integer, Integer>> items) {
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@@ -293,7 +293,7 @@ public class AbstractPlayerInteraction {
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if(!toAdd.isEmpty()) {
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List<Pair<Integer, Integer>> toRemove = toRemoveItemList.get(i);
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MapleInventory inv = this.getInventory(i);
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Inventory inv = this.getInventory(i);
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prfInv.cloneContents(inv);
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for(Pair<Integer, Integer> p : toRemove) {
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@@ -302,7 +302,7 @@ public class AbstractPlayerInteraction {
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List<Pair<Item, MapleInventoryType>> addItems = prepareProofInventoryItems(toAdd);
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boolean canHold = MapleInventory.checkSpots(c.getPlayer(), addItems, true);
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boolean canHold = Inventory.checkSpots(c.getPlayer(), addItems, true);
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if(!canHold) {
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return false;
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}
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@@ -843,7 +843,7 @@ public class AbstractPlayerInteraction {
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public void removeFromParty(int id, List<MapleCharacter> party) {
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for (MapleCharacter chr : party) {
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MapleInventoryType type = ItemConstants.getInventoryType(id);
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MapleInventory iv = chr.getInventory(type);
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Inventory iv = chr.getInventory(type);
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int possesed = iv.countById(id);
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if (possesed > 0) {
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MapleInventoryManipulator.removeById(c, ItemConstants.getInventoryType(id), id, possesed, true, false);
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