Orbis PQ
Implemented Orbis PQ.
This commit is contained in:
@@ -51,6 +51,8 @@ function setup() {
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return eim;
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}
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function afterSetup(eim) {}
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function playerEntry(eim, player) {
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var map = eim.getMapInstance(910500200);
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player.changeMap(map, map.getPortal(0));
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@@ -50,6 +50,8 @@ function setup() {
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return eim;
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}
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function afterSetup(eim) {}
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function playerEntry(eim, player) {
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var map = eim.getMapInstance(910500100);
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player.changeMap(map, map.getPortal(0));
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@@ -111,6 +111,8 @@ function setup(level, lobbyid) {
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return eim;
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}
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function afterSetup(eim) {}
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function playerEntry(eim, player) {
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var map = eim.getMapInstance(entryMap + eim.getIntProperty("lobby"));
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player.changeMap(map, map.getPortal(0));
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@@ -21,6 +21,8 @@ em.setProperty("state", "0");
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em.setProperty("leader", "true");
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}
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function afterSetup(eim) {}
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function setup(eim, leaderid) {
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em.setProperty("state", "1");
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em.setProperty("leader", "true");
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@@ -69,6 +69,8 @@ function setup(eim) {
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return eim;
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}
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function afterSetup(eim) {}
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function playerEntry(eim, player) {
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var map = eim.getMapInstance(680000200);
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player.changeMap(map, map.getPortal(0));
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@@ -93,6 +93,8 @@ function setup(level, lobbyid) {
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return eim;
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}
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function afterSetup(eim) {}
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function respawnStg2(eim) {
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if(!eim.getMapInstance(930000200).getAllPlayer().isEmpty()) eim.getMapInstance(930000200).instanceMapRespawn();
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eim.schedule("respawnStg2", 4 * 1000);
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@@ -87,6 +87,8 @@ function begin(eim) {
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//}
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}
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function afterSetup(eim) {}
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function timeOut(eim) {
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end(eim, "Your allotted time to finish the quest has passed.");
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}
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@@ -19,6 +19,8 @@ function setup() {
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return eim;
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}
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function afterSetup(eim) {}
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function playerEntry(eim, player) {
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if (player.getMapId() == returnTo[0]) {
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myRide = 0;
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@@ -52,7 +52,7 @@ function setEventRewards(eim) {
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var itemSet, itemQty, evLevel, expStages;
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evLevel = 1; //Rewards at clear PQ
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itemSet = [4001129];
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itemSet = [4001158];
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itemQty = [1];
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eim.setEventRewards(evLevel, itemSet, itemQty);
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@@ -98,6 +98,8 @@ function setup(level, lobbyid) {
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return eim;
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}
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function afterSetup(eim) {}
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function respawnStages(eim) {
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eim.getInstanceMap(910010000).instanceMapRespawn();
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eim.getInstanceMap(910010200).instanceMapRespawn();
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@@ -54,6 +54,8 @@ function setup() {
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return eim;
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}
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function afterSetup(eim) {}
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function playerEntry(eim,player) {
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var map = eim.getMapInstance(trial1.getId());
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player.changeMap(map,map.getPortal(0));
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@@ -92,6 +92,8 @@ function setup(level, lobbyid) {
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return eim;
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}
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function afterSetup(eim) {}
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function respawnStages(eim) {
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eim.getMapInstance(103000800).instanceMapRespawn();
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eim.getMapInstance(103000805).instanceMapRespawn();
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@@ -18,6 +18,8 @@ function setup() {
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return eim;
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}
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function afterSetup(eim) {}
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function playerEntry(eim, player) {
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if (player.getMapId() == returnTo[0]) {
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myRide = 0;
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@@ -97,6 +97,8 @@ function setup(level, lobbyid) {
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return eim;
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}
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function afterSetup(eim) {}
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function respawnStages(eim) {}
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function playerEntry(eim, player) {
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@@ -127,6 +127,8 @@ function setup(level, lobbyid) {
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return eim;
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}
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function afterSetup(eim) {}
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function respawnStages(eim) {}
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function playerEntry(eim, player) {
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@@ -136,11 +138,11 @@ function playerEntry(eim, player) {
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function scheduledTimeout(eim) {
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if(eim.getProperty("9stageclear") != null) {
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var curStage = 922011000, toStage = 922011100;
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eim.warpEventTeam(curStage, toStage);
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var curStage = 922011000, toStage = 922011100;
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eim.warpEventTeam(curStage, toStage);
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}
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else {
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end(eim);
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end(eim);
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}
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}
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@@ -1,294 +1,248 @@
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/*
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* This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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/**
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* @author: Ronan
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* @event: Orbis PQ
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*/
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License version 3
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as published by the Free Software Foundation. You may not use, modify
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or distribute this program under any other version of the
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GNU Affero General Public License.
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var isPq = true;
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var minPlayers = 5, maxPlayers = 6;
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var minLevel = 51, maxLevel = 70;
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var entryMap = 920010000;
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var exitMap = 920011200;
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var recruitMap = 200080101;
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var clearMap = 920011300;
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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var minMapId = 920010000;
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var maxMapId = 920011300;
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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THIS FILE WAS MADE BY JVLAPLE. REMOVING THIS NOTICE MEANS YOU CAN'T USE THIS SCRIPT OR ANY OTHER SCRIPT PROVIDED BY JVLAPLE.
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*/
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var eventTime = 45; // 45 minutes
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/*
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* @Author Jvlaple
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*
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* Orbis Party Quest
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*/
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importPackage(java.lang);
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importPackage(Packages.world);
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importPackage(Packages.client);
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importPackage(Packages.server.maps);
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importPackage(Packages.server.life);
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importPackage(Packages.scripting.npc);
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var exitMap;
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var instanceId;
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var minPlayers = 1;
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var lobbyRange = [0, 0];
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function init() {
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instanceId = 1;
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setEventRequirements();
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}
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function monsterValue(eim, mobId) {
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return 1;
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function setLobbyRange() {
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return lobbyRange;
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}
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function setup() {
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instanceId = em.getChannelServer().getInstanceId();
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exitMap = em.getChannelServer().getMapFactory().getMap(920011200); //Teh exit map :) <---------t
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var instanceName = "OrbisPQ" + instanceId;
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var eim = em.newInstance(instanceName);
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var mf = eim.getMapFactory();
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em.getChannelServer().addInstanceId();
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var map = mf.getMap(920010000);//wutt
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//map.shuffleReactors();
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// eim.addMapInstance(920010000,map);
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//var firstPortal = eim.getMapInstance(920010000).getPortal("in00");
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//firstPortal.setScriptName("hontale_BtoB1");
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//Fuck this timer
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//eim.setProperty("bulbWay", 0);
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//Define all Maps and PortalScripts
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var centerMap = eim.getMapInstance(920010100);
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centerMap.getPortal(13).setScriptName("orbisPQSealedRoom");
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centerMap.getPortal(4).setScriptName("orbisPQWalkway");
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centerMap.getPortal(12).setScriptName("orbisPQStorage");
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centerMap.getPortal(5).setScriptName("orbisPQLobby");
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centerMap.getPortal(14).setScriptName("orbisPQOnTheWayUp");
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centerMap.getPortal(15).setScriptName("orbisPQLounge");
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centerMap.getPortal(16).setScriptName("orbisPQRoomOfDarkness");
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var walkwayMap = eim.getMapInstance(920010200);
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var storageMap = eim.getMapInstance(920010300);
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var lobbyMap = eim.getMapInstance(920010400);
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var sealedRoomMap = eim.getMapInstance(920010500);
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var loungeMap = eim.getMapInstance(920010600);
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var onTheWayUpMap = eim.getMapInstance(920010700);
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var bossMap = eim.getMapInstance(920010800);
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var jailMap = eim.getMapInstance(920010900);
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var roomOfDarknessMap = eim.getMapInstance(920011000);
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var bonusMap = eim.getMapInstance(920011100);
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var endMap = eim.getMapInstance(920011300);
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walkwayMap.getPortal(13).setScriptName("orbisPQWalkwayExit");
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storageMap.getPortal(1).setScriptName("orbisPQStorageExit");
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lobbyMap.getPortal(8).setScriptName("orbisPQLobbyExit");
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sealedRoomMap.getPortal(3).setScriptName("orbisPQSRExit");
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loungeMap.getPortal(17).setScriptName("orbisPQLoungeExit");
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onTheWayUpMap.getPortal(23).setScriptName("orbisPQOnTheWayUpExit");
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bossMap.getPortal(1).setScriptName("orbisPQGardenExit");
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roomOfDarknessMap.getPortal(1).setScriptName("orbisPQRoomOfDarknessExit");
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//-->Fuck we are done with portals -.-
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eim.setProperty("killedCellions", "0");
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eim.setProperty("papaSpawned", "no");
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em.schedule("timeOut", 60 * 60000);
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em.schedule("broadcastClock", 1500);
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eim.setProperty("entryTimestamp",System.currentTimeMillis() + (60 * 60000));
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return eim;
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function setEventRequirements() {
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var reqStr = "";
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reqStr += "\r\n Number of players: ";
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if(maxPlayers - minPlayers >= 1) reqStr += minPlayers + " ~ " + maxPlayers;
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else reqStr += minPlayers;
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reqStr += "\r\n Level range: ";
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if(maxLevel - minLevel >= 1) reqStr += minLevel + " ~ " + maxLevel;
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else reqStr += minLevel;
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reqStr += "\r\n Time limit: ";
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reqStr += eventTime + " minutes";
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em.setProperty("party", reqStr);
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}
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function setEventExclusives(eim) {
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var itemSet = [4001044, 4001045, 4001046, 4001047, 4001048, 4001049, 4001050, 4001051, 4001052, 4001053, 4001054, 4001055, 4001056, 4001057, 4001058, 4001059, 4001060, 4001061, 4001062, 4001063];
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eim.setExclusiveItems(itemSet);
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}
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function setEventRewards(eim) {
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var itemSet, itemQty, evLevel, expStages;
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evLevel = 1; //Rewards at clear PQ
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itemSet = [2040602, 2040802, 2040002, 2040402, 2040505, 2040502, 2040601, 2044501, 2044701, 2044601, 2041019, 2041016, 2041022, 2041013, 2041007, 2043301, 2040301, 2040801, 2040001, 2040004, 2040504, 2040501, 2040513, 2043101, 2044201, 2044401, 2040701, 2044301, 2043801, 2040401, 2043701, 2040803, 2000003, 2000002, 2000004, 2000006, 2000005, 2022000, 2001001, 2001002, 2022003, 2001000, 2020014, 2020015, 4003000, 1102015, 1102016, 1102017, 1102018, 1102021, 1102022, 1102023, 1102024, 1102084, 1102085, 1102086, 1032019, 1032020, 1032021, 1032014, 2070011, 4010003, 4010000, 4010006, 4010002, 4010005, 4010004, 4010001, 4020001, 4020002, 4020008, 4020007, 4020003, 4020000, 4020004, 4020005, 4020006, 2210000, 2210001, 2210002, 2070006, 2070005, 2070007, 2070004, 2061003, 2060003, 2060004, 2061004, 2100000, 2100001, 2100002, 2100003, 2100004, 2100005];
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itemQty = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 100, 100, 15, 80, 5, 25, 20, 20, 25, 20, 15, 10, 45, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 15, 15, 10, 15, 15, 15, 15, 15, 15, 10, 10, 15, 15, 15, 15, 15, 5, 5, 5, 1, 1, 1, 1, 2000, 2000, 2000, 2000, 1, 1, 1, 1, 1, 1];
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eim.setEventRewards(evLevel, itemSet, itemQty);
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expStages = []; //bonus exp given on CLEAR stage signal
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eim.setEventClearStageExp(expStages);
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}
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function getEligibleParty(party) { //selects, from the given party, the team that is allowed to attempt this event
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var eligible = [];
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var hasLeader = false;
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if(party.size() > 0) {
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var partyList = party.toArray();
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for(var i = 0; i < party.size(); i++) {
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var ch = partyList[i];
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if(ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel) {
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if(ch.isLeader()) hasLeader = true;
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eligible.push(ch);
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}
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}
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}
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if(!(hasLeader && eligible.length >= minPlayers && eligible.length <= maxPlayers)) eligible = [];
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return eligible;
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}
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function setup(level, lobbyid) {
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var eim = em.newInstance("Orbis" + lobbyid);
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eim.setProperty("level", level);
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eim.setProperty("statusStg1", -1);
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eim.setProperty("statusStg2", -1);
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eim.setProperty("statusStg3", -1);
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eim.setProperty("statusStg4", -1);
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eim.setProperty("statusStg5", -1);
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eim.setProperty("statusStg6", -1);
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eim.setProperty("statusStg7", -1);
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eim.setProperty("statusStg8", -1);
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eim.setProperty("statusStg7_c", 0);
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eim.setProperty("statusStgBonus", 0);
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eim.getInstanceMap(920010000).resetPQ(level);
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eim.getInstanceMap(920010100).resetPQ(level);
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eim.getInstanceMap(920010200).resetPQ(level);
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eim.getInstanceMap(920010300).resetPQ(level);
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eim.getInstanceMap(920010400).resetPQ(level);
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eim.getInstanceMap(920010500).resetPQ(level);
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eim.getInstanceMap(920010600).resetPQ(level);
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eim.getInstanceMap(920010601).resetPQ(level);
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eim.getInstanceMap(920010602).resetPQ(level);
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eim.getInstanceMap(920010603).resetPQ(level);
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eim.getInstanceMap(920010604).resetPQ(level);
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eim.getInstanceMap(920010700).resetPQ(level);
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eim.getInstanceMap(920010800).resetPQ(level);
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eim.getInstanceMap(920010900).resetPQ(level);
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eim.getInstanceMap(920010910).resetPQ(level);
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eim.getInstanceMap(920010911).resetPQ(level);
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eim.getInstanceMap(920010912).resetPQ(level);
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eim.getInstanceMap(920010920).resetPQ(level);
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eim.getInstanceMap(920010921).resetPQ(level);
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eim.getInstanceMap(920010922).resetPQ(level);
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eim.getInstanceMap(920010930).resetPQ(level);
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eim.getInstanceMap(920010931).resetPQ(level);
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eim.getInstanceMap(920010932).resetPQ(level);
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eim.getInstanceMap(920011000).resetPQ(level);
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eim.getInstanceMap(920011100).resetPQ(level);
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eim.getInstanceMap(920011200).resetPQ(level);
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eim.getInstanceMap(920011300).resetPQ(level);
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respawnStages(eim);
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var d = new Date();
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eim.getInstanceMap(920010400).getReactorByName("music").setEventState(d.getDay());
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eim.startEventTimer(eventTime * 60000);
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setEventRewards(eim);
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setEventExclusives(eim);
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return eim;
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}
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function afterSetup(eim) {
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var rnd = Math.floor(Math.random() * 4);
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eim.applyEventPlayersItemBuff(2022090 + rnd);
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}
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function respawnStages(eim) {}
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function playerEntry(eim, player) {
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var map = eim.getMapInstance(920010000);
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player.changeMap(map, map.getPortal(0));
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player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock((Long.parseLong(eim.getProperty("entryTimestamp")) - System.currentTimeMillis()) / 1000));
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var texttt = "Hi, my name is Eak, the Chamberlain of the Goddess. Don't be alarmed; you won't be able to see me right now. Back when the Goddess turned into a block of stone, I simultaneously lost my own power. If you gather up the power of the Magic Cloud of Orbis, however, then I'll be able to recover my body and re-transform back to my original self. Please collect #b20#k Magic Clouds and bring them back to me. Right now, you'll only see me as a tiny, flickering light."
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player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getNPCTalk(2013001, /*(byte)*/ 0, texttt, "00 00"));
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//player.getClient().getSession().write(net.sf.odinms.scripting.npc.NPCScriptManager.dispose(eim.getClient()));
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//THE CLOCK IS SHIT
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//player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock(1800));
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var map = eim.getMapInstance(entryMap);
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player.changeMap(map, map.getPortal(0));
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|
||||
var texttt = "Hi, my name is Eak, the Chamberlain of the Goddess. Don't be alarmed; you won't be able to see me right now. Back when the Goddess turned into a block of stone, I simultaneously lost my own power. If you gather up the power of the Magic Cloud of Orbis, however, then I'll be able to recover my body and re-transform back to my original self. Please collect #b20#k Magic Clouds and bring them back to me. Right now, you'll only see me as a tiny, flickering light.";
|
||||
player.getClient().getSession().write(Packages.tools.MaplePacketCreator.getNPCTalk(2013001, /*(byte)*/ 0, texttt, "00 00", /*(byte)*/ 0));
|
||||
}
|
||||
|
||||
function playerDead(eim, player) {
|
||||
}
|
||||
|
||||
function playerRevive(eim, player) {
|
||||
if (eim.isLeader(player)) { //check for party leader
|
||||
//boot whole party and end
|
||||
var party = eim.getPlayers();
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim, party.get(i));
|
||||
function scheduledTimeout(eim) {
|
||||
if(eim.getIntProperty("statusStg8") == 1) {
|
||||
eim.warpEventTeam(920011300);
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
else { //boot dead player
|
||||
// If only 5 players are left, uncompletable:
|
||||
var party = eim.getPlayers();
|
||||
if (party.size() <= minPlayers) {
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim,party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
else {
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
playerExit(eim, player);
|
||||
}
|
||||
}
|
||||
|
||||
function playerDisconnected(eim, player) {
|
||||
if (eim.isLeader(player)) { //check for party leader
|
||||
//PWN THE PARTY (KICK OUT)
|
||||
var party = eim.getPlayers();
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
if (party.get(i).equals(player)) {
|
||||
removePlayer(eim, player);
|
||||
}
|
||||
else {
|
||||
playerExit(eim, party.get(i));
|
||||
}
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
else { //KICK THE D/CED CUNT
|
||||
// If only 5 players are left, uncompletable:
|
||||
var party = eim.getPlayers();
|
||||
if (party.size() < minPlayers) {
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim,party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
else
|
||||
playerExit(eim, player);
|
||||
}
|
||||
}
|
||||
|
||||
function leftParty(eim, player) {
|
||||
// If only 5 players are left, uncompletable:
|
||||
var party = eim.getPlayers();
|
||||
if (party.size() <= minPlayers) {
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim,party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
else
|
||||
playerExit(eim, player);
|
||||
}
|
||||
|
||||
function disbandParty(eim) {
|
||||
//boot whole party and end
|
||||
var party = eim.getPlayers();
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim, party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
|
||||
function playerExit(eim, player) {
|
||||
eim.unregisterPlayer(player);
|
||||
player.cancelAllBuffs(); //We don't want people going out with wonky blessing >=(
|
||||
player.changeMap(exitMap, exitMap.getPortal(0));
|
||||
eim.unregisterPlayer(player);
|
||||
player.changeMap(exitMap, 0);
|
||||
}
|
||||
|
||||
//Those offline cuntts
|
||||
function removePlayer(eim, player) {
|
||||
eim.unregisterPlayer(player);
|
||||
player.getMap().removePlayer(player);
|
||||
player.setMap(exitMap);
|
||||
function changedMap(eim, player, mapid) {
|
||||
if (mapid < minMapId || mapid > maxMapId) {
|
||||
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
}
|
||||
|
||||
function changedLeader(eim, leader) {
|
||||
var mapid = leader.getMapId();
|
||||
if (!eim.isEventCleared() && (mapid < minMapId || mapid > maxMapId)) {
|
||||
end(eim);
|
||||
}
|
||||
}
|
||||
|
||||
function playerDead(eim, player) {}
|
||||
|
||||
function playerRevive(eim, player) { // player presses ok on the death pop up.
|
||||
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
|
||||
function playerDisconnected(eim, player) {
|
||||
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
|
||||
function leftParty(eim, player) {
|
||||
if (eim.isEventTeamLackingNow(false, minPlayers, player)) {
|
||||
eim.unregisterPlayer(player);
|
||||
end(eim);
|
||||
}
|
||||
else
|
||||
eim.unregisterPlayer(player);
|
||||
}
|
||||
|
||||
function disbandParty(eim) {
|
||||
end(eim);
|
||||
}
|
||||
|
||||
function monsterValue(eim, mobId) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
function end(eim) {
|
||||
var party = eim.getPlayers();
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim, party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
|
||||
function giveRandomEventReward(eim, player) {
|
||||
eim.giveEventReward(player);
|
||||
}
|
||||
|
||||
function clearPQ(eim) {
|
||||
// W00t! Bonus!!
|
||||
var iter = eim.getPlayers().iterator();
|
||||
var bonusMap = eim.getMapInstance(920011100);
|
||||
while (iter.hasNext()) {
|
||||
var player = iter.next();
|
||||
player.changeMap(bonusMap, bonusMap.getPortal(0));
|
||||
eim.setProperty("entryTimestamp",System.currentTimeMillis() + (1 * 60000));
|
||||
player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock(60));
|
||||
}
|
||||
eim.schedule("finish", 60000)
|
||||
}
|
||||
|
||||
function finish(eim) {
|
||||
var dMap = eim.getMapInstance(920011300);
|
||||
var iter = eim.getPlayers().iterator();
|
||||
while (iter.hasNext()) {
|
||||
var player = iter.next();
|
||||
eim.unregisterPlayer(player);
|
||||
player.changeMap(dMap, dMap.getPortal(0));
|
||||
}
|
||||
eim.dispose();
|
||||
eim.stopEventTimer();
|
||||
eim.setEventCleared();
|
||||
}
|
||||
|
||||
function monsterKilled(mob, eim) {}
|
||||
|
||||
function allMonstersDead(eim) {} //Open Portal? o.O
|
||||
function allMonstersDead(eim) {}
|
||||
|
||||
function cancelSchedule() {
|
||||
}
|
||||
function cancelSchedule() {}
|
||||
|
||||
function timeOut() {
|
||||
var iter = em.getInstances().iterator();
|
||||
while (iter.hasNext()) {
|
||||
var eim = iter.next();
|
||||
if (eim.getPlayerCount() > 0) {
|
||||
var pIter = eim.getPlayers().iterator();
|
||||
while (pIter.hasNext()) {
|
||||
playerExit(eim, pIter.next());
|
||||
}
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
}
|
||||
function dispose(eim) {}
|
||||
|
||||
function playerClocks(eim, player) {
|
||||
if (player.getMap().hasTimer() == false){
|
||||
player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock((Long.parseLong(eim.getProperty("entryTimestamp")) - System.currentTimeMillis()) / 1000));
|
||||
//player.getMap().setTimer(true);
|
||||
}
|
||||
}
|
||||
|
||||
function playerTimer(eim, player) {
|
||||
if (player.getMap().hasTimer() == false) {
|
||||
player.getMap().setTimer(true);
|
||||
}
|
||||
}
|
||||
|
||||
function broadcastClock(eim, player) {
|
||||
//var party = eim.getPlayers();
|
||||
var iter = em.getInstances().iterator();
|
||||
while (iter.hasNext()) {
|
||||
var eim = iter.next();
|
||||
if (eim.getPlayerCount() > 0) {
|
||||
var pIter = eim.getPlayers().iterator();
|
||||
while (pIter.hasNext()) {
|
||||
playerClocks(eim, pIter.next());
|
||||
}
|
||||
}
|
||||
//em.schedule("broadcastClock", 1600);
|
||||
}
|
||||
// for (var kkl = 0; kkl < party.size(); kkl++) {
|
||||
// party.get(kkl).getMap().setTimer(true);
|
||||
// }
|
||||
var iterr = em.getInstances().iterator();
|
||||
while (iterr.hasNext()) {
|
||||
var eim = iterr.next();
|
||||
if (eim.getPlayerCount() > 0) {
|
||||
var pIterr = eim.getPlayers().iterator();
|
||||
while (pIterr.hasNext()) {
|
||||
//playerClocks(eim, pIter.next());
|
||||
playerTimer(eim, pIterr.next());
|
||||
}
|
||||
}
|
||||
//em.schedule("broadcastClock", 1600);
|
||||
}
|
||||
em.schedule("broadcastClock", 1600);
|
||||
}
|
||||
|
||||
function dispose() {
|
||||
|
||||
}
|
||||
296
scripts/event/OrbisPQ_old.js
Normal file
296
scripts/event/OrbisPQ_old.js
Normal file
@@ -0,0 +1,296 @@
|
||||
/*
|
||||
* This file is part of the OdinMS Maple Story Server
|
||||
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
|
||||
Matthias Butz <matze@odinms.de>
|
||||
Jan Christian Meyer <vimes@odinms.de>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License version 3
|
||||
as published by the Free Software Foundation. You may not use, modify
|
||||
or distribute this program under any other version of the
|
||||
GNU Affero General Public License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
THIS FILE WAS MADE BY JVLAPLE. REMOVING THIS NOTICE MEANS YOU CAN'T USE THIS SCRIPT OR ANY OTHER SCRIPT PROVIDED BY JVLAPLE.
|
||||
*/
|
||||
|
||||
/*
|
||||
* @Author Jvlaple
|
||||
*
|
||||
* Orbis Party Quest
|
||||
*/
|
||||
|
||||
importPackage(java.lang);
|
||||
importPackage(Packages.world);
|
||||
importPackage(Packages.client);
|
||||
importPackage(Packages.server.maps);
|
||||
importPackage(Packages.server.life);
|
||||
importPackage(Packages.scripting.npc);
|
||||
|
||||
var exitMap;
|
||||
var instanceId;
|
||||
var minPlayers = 1;
|
||||
|
||||
function init() {
|
||||
instanceId = 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
function monsterValue(eim, mobId) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
function setup() {
|
||||
instanceId = em.getChannelServer().getInstanceId();
|
||||
exitMap = em.getChannelServer().getMapFactory().getMap(920011200); //Teh exit map :) <---------t
|
||||
var instanceName = "OrbisPQ" + instanceId;
|
||||
var eim = em.newInstance(instanceName);
|
||||
var mf = eim.getMapFactory();
|
||||
em.getChannelServer().addInstanceId();
|
||||
var map = mf.getMap(920010000);//wutt
|
||||
//map.shuffleReactors();
|
||||
// eim.addMapInstance(920010000,map);
|
||||
//var firstPortal = eim.getMapInstance(920010000).getPortal("in00");
|
||||
//firstPortal.setScriptName("hontale_BtoB1");
|
||||
//Fuck this timer
|
||||
//eim.setProperty("bulbWay", 0);
|
||||
//Define all Maps and PortalScripts
|
||||
var centerMap = eim.getMapInstance(920010100);
|
||||
centerMap.getPortal(13).setScriptName("orbisPQSealedRoom");
|
||||
centerMap.getPortal(4).setScriptName("orbisPQWalkway");
|
||||
centerMap.getPortal(12).setScriptName("orbisPQStorage");
|
||||
centerMap.getPortal(5).setScriptName("orbisPQLobby");
|
||||
centerMap.getPortal(14).setScriptName("orbisPQOnTheWayUp");
|
||||
centerMap.getPortal(15).setScriptName("orbisPQLounge");
|
||||
centerMap.getPortal(16).setScriptName("orbisPQRoomOfDarkness");
|
||||
var walkwayMap = eim.getMapInstance(920010200);
|
||||
var storageMap = eim.getMapInstance(920010300);
|
||||
var lobbyMap = eim.getMapInstance(920010400);
|
||||
var sealedRoomMap = eim.getMapInstance(920010500);
|
||||
var loungeMap = eim.getMapInstance(920010600);
|
||||
var onTheWayUpMap = eim.getMapInstance(920010700);
|
||||
var bossMap = eim.getMapInstance(920010800);
|
||||
var jailMap = eim.getMapInstance(920010900);
|
||||
var roomOfDarknessMap = eim.getMapInstance(920011000);
|
||||
var bonusMap = eim.getMapInstance(920011100);
|
||||
var endMap = eim.getMapInstance(920011300);
|
||||
walkwayMap.getPortal(13).setScriptName("orbisPQWalkwayExit");
|
||||
storageMap.getPortal(1).setScriptName("orbisPQStorageExit");
|
||||
lobbyMap.getPortal(8).setScriptName("orbisPQLobbyExit");
|
||||
sealedRoomMap.getPortal(3).setScriptName("orbisPQSRExit");
|
||||
loungeMap.getPortal(17).setScriptName("orbisPQLoungeExit");
|
||||
onTheWayUpMap.getPortal(23).setScriptName("orbisPQOnTheWayUpExit");
|
||||
bossMap.getPortal(1).setScriptName("orbisPQGardenExit");
|
||||
roomOfDarknessMap.getPortal(1).setScriptName("orbisPQRoomOfDarknessExit");
|
||||
//-->Fuck we are done with portals -.-
|
||||
eim.setProperty("killedCellions", "0");
|
||||
eim.setProperty("papaSpawned", "no");
|
||||
em.schedule("timeOut", 60 * 60000);
|
||||
em.schedule("broadcastClock", 1500);
|
||||
eim.setProperty("entryTimestamp",System.currentTimeMillis() + (60 * 60000));
|
||||
|
||||
return eim;
|
||||
}
|
||||
|
||||
function afterSetup(eim) {}
|
||||
|
||||
function playerEntry(eim, player) {
|
||||
var map = eim.getMapInstance(920010000);
|
||||
player.changeMap(map, map.getPortal(0));
|
||||
player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock((Long.parseLong(eim.getProperty("entryTimestamp")) - System.currentTimeMillis()) / 1000));
|
||||
var texttt = "Hi, my name is Eak, the Chamberlain of the Goddess. Don't be alarmed; you won't be able to see me right now. Back when the Goddess turned into a block of stone, I simultaneously lost my own power. If you gather up the power of the Magic Cloud of Orbis, however, then I'll be able to recover my body and re-transform back to my original self. Please collect #b20#k Magic Clouds and bring them back to me. Right now, you'll only see me as a tiny, flickering light."
|
||||
player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getNPCTalk(2013001, /*(byte)*/ 0, texttt, "00 00"));
|
||||
//player.getClient().getSession().write(net.sf.odinms.scripting.npc.NPCScriptManager.dispose(eim.getClient()));
|
||||
//THE CLOCK IS SHIT
|
||||
//player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock(1800));
|
||||
}
|
||||
|
||||
function playerDead(eim, player) {
|
||||
}
|
||||
|
||||
function playerRevive(eim, player) {
|
||||
if (eim.isLeader(player)) { //check for party leader
|
||||
//boot whole party and end
|
||||
var party = eim.getPlayers();
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim, party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
else { //boot dead player
|
||||
// If only 5 players are left, uncompletable:
|
||||
var party = eim.getPlayers();
|
||||
if (party.size() <= minPlayers) {
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim,party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
else
|
||||
playerExit(eim, player);
|
||||
}
|
||||
}
|
||||
|
||||
function playerDisconnected(eim, player) {
|
||||
if (eim.isLeader(player)) { //check for party leader
|
||||
//PWN THE PARTY (KICK OUT)
|
||||
var party = eim.getPlayers();
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
if (party.get(i).equals(player)) {
|
||||
removePlayer(eim, player);
|
||||
}
|
||||
else {
|
||||
playerExit(eim, party.get(i));
|
||||
}
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
else { //KICK THE D/CED CUNT
|
||||
// If only 5 players are left, uncompletable:
|
||||
var party = eim.getPlayers();
|
||||
if (party.size() < minPlayers) {
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim,party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
else
|
||||
playerExit(eim, player);
|
||||
}
|
||||
}
|
||||
|
||||
function leftParty(eim, player) {
|
||||
// If only 5 players are left, uncompletable:
|
||||
var party = eim.getPlayers();
|
||||
if (party.size() <= minPlayers) {
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim,party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
else
|
||||
playerExit(eim, player);
|
||||
}
|
||||
|
||||
function disbandParty(eim) {
|
||||
//boot whole party and end
|
||||
var party = eim.getPlayers();
|
||||
for (var i = 0; i < party.size(); i++) {
|
||||
playerExit(eim, party.get(i));
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
|
||||
function playerExit(eim, player) {
|
||||
eim.unregisterPlayer(player);
|
||||
player.cancelAllBuffs(); //We don't want people going out with wonky blessing >=(
|
||||
player.changeMap(exitMap, exitMap.getPortal(0));
|
||||
}
|
||||
|
||||
//Those offline cuntts
|
||||
function removePlayer(eim, player) {
|
||||
eim.unregisterPlayer(player);
|
||||
player.getMap().removePlayer(player);
|
||||
player.setMap(exitMap);
|
||||
}
|
||||
|
||||
function clearPQ(eim) {
|
||||
// W00t! Bonus!!
|
||||
var iter = eim.getPlayers().iterator();
|
||||
var bonusMap = eim.getMapInstance(920011100);
|
||||
while (iter.hasNext()) {
|
||||
var player = iter.next();
|
||||
player.changeMap(bonusMap, bonusMap.getPortal(0));
|
||||
eim.setProperty("entryTimestamp",System.currentTimeMillis() + (1 * 60000));
|
||||
player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock(60));
|
||||
}
|
||||
eim.schedule("finish", 60000)
|
||||
}
|
||||
|
||||
function finish(eim) {
|
||||
var dMap = eim.getMapInstance(920011300);
|
||||
var iter = eim.getPlayers().iterator();
|
||||
while (iter.hasNext()) {
|
||||
var player = iter.next();
|
||||
eim.unregisterPlayer(player);
|
||||
player.changeMap(dMap, dMap.getPortal(0));
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
|
||||
function monsterKilled(mob, eim) {}
|
||||
|
||||
function allMonstersDead(eim) {} //Open Portal? o.O
|
||||
|
||||
function cancelSchedule() {
|
||||
}
|
||||
|
||||
function timeOut() {
|
||||
var iter = em.getInstances().iterator();
|
||||
while (iter.hasNext()) {
|
||||
var eim = iter.next();
|
||||
if (eim.getPlayerCount() > 0) {
|
||||
var pIter = eim.getPlayers().iterator();
|
||||
while (pIter.hasNext()) {
|
||||
playerExit(eim, pIter.next());
|
||||
}
|
||||
}
|
||||
eim.dispose();
|
||||
}
|
||||
}
|
||||
|
||||
function playerClocks(eim, player) {
|
||||
if (player.getMap().hasTimer() == false){
|
||||
player.getClient().getSession().write(net.sf.odinms.tools.MaplePacketCreator.getClock((Long.parseLong(eim.getProperty("entryTimestamp")) - System.currentTimeMillis()) / 1000));
|
||||
//player.getMap().setTimer(true);
|
||||
}
|
||||
}
|
||||
|
||||
function playerTimer(eim, player) {
|
||||
if (player.getMap().hasTimer() == false) {
|
||||
player.getMap().setTimer(true);
|
||||
}
|
||||
}
|
||||
|
||||
function broadcastClock(eim, player) {
|
||||
//var party = eim.getPlayers();
|
||||
var iter = em.getInstances().iterator();
|
||||
while (iter.hasNext()) {
|
||||
var eim = iter.next();
|
||||
if (eim.getPlayerCount() > 0) {
|
||||
var pIter = eim.getPlayers().iterator();
|
||||
while (pIter.hasNext()) {
|
||||
playerClocks(eim, pIter.next());
|
||||
}
|
||||
}
|
||||
//em.schedule("broadcastClock", 1600);
|
||||
}
|
||||
// for (var kkl = 0; kkl < party.size(); kkl++) {
|
||||
// party.get(kkl).getMap().setTimer(true);
|
||||
// }
|
||||
var iterr = em.getInstances().iterator();
|
||||
while (iterr.hasNext()) {
|
||||
var eim = iterr.next();
|
||||
if (eim.getPlayerCount() > 0) {
|
||||
var pIterr = eim.getPlayers().iterator();
|
||||
while (pIterr.hasNext()) {
|
||||
//playerClocks(eim, pIter.next());
|
||||
playerTimer(eim, pIterr.next());
|
||||
}
|
||||
}
|
||||
//em.schedule("broadcastClock", 1600);
|
||||
}
|
||||
em.schedule("broadcastClock", 1600);
|
||||
}
|
||||
|
||||
function dispose() {
|
||||
|
||||
}
|
||||
@@ -167,6 +167,8 @@ function setup(level, lobbyid) {
|
||||
return eim;
|
||||
}
|
||||
|
||||
function afterSetup(eim) {}
|
||||
|
||||
function respawnStg4(eim) {
|
||||
eim.getMapInstance(925100400).instanceMapRespawn();
|
||||
eim.schedule("respawnStg4", 10 * 1000);
|
||||
|
||||
@@ -38,6 +38,8 @@ function setup() {
|
||||
return eim;
|
||||
}
|
||||
|
||||
function afterSetup(eim) {}
|
||||
|
||||
function respawn(eim) {
|
||||
var map = eim.getMapInstance(startMap.getId());
|
||||
var map2 = eim.getMapInstance(otherMap.getId());
|
||||
|
||||
@@ -44,7 +44,7 @@ function setup() {
|
||||
return eim;
|
||||
}
|
||||
|
||||
|
||||
function afterSetup(eim) {}
|
||||
|
||||
function playerEntry(eim,player) {
|
||||
var battle = eim.getMapInstance(battleMap.getId());
|
||||
|
||||
@@ -38,6 +38,8 @@ function setup() {
|
||||
return eim;
|
||||
}
|
||||
|
||||
function afterSetup(eim) {}
|
||||
|
||||
function respawn(eim) {
|
||||
var map = eim.getMapInstance(startMap.getId());
|
||||
var map2 = eim.getMapInstance(otherMap.getId());
|
||||
|
||||
@@ -53,7 +53,7 @@ function setup() {
|
||||
return eim;
|
||||
}
|
||||
|
||||
|
||||
function afterSetup(eim) {}
|
||||
|
||||
function playerEntry(eim,player) {
|
||||
var altar = eim.getMapInstance(altarMap.getId());
|
||||
|
||||
@@ -60,6 +60,8 @@ function setup() {
|
||||
return eim;
|
||||
}
|
||||
|
||||
function afterSetup(eim) {}
|
||||
|
||||
function playerEntry(eim, player) {
|
||||
var map = eim.getMapInstance(280010000);
|
||||
player.changeMap(map, map.getPortal(0));
|
||||
|
||||
@@ -23,6 +23,8 @@ function setup() {
|
||||
return eim;
|
||||
}
|
||||
|
||||
function afterSetup(eim) {}
|
||||
|
||||
function playerEntry(eim, player) {
|
||||
var map = eim.getMapFactory().getMap(910500000);
|
||||
player.changeMap(map, map.getPortal(0));
|
||||
|
||||
Reference in New Issue
Block a user