Rename and clean up MapleStatEffect

This commit is contained in:
P0nk
2021-09-09 22:51:02 +02:00
parent ca4bcd80d1
commit 18e1f6c50b
21 changed files with 225 additions and 231 deletions

View File

@@ -42,7 +42,7 @@ import net.server.services.type.ChannelServices;
import net.server.world.Party;
import net.server.world.PartyCharacter;
import scripting.event.EventInstanceManager;
import server.MapleStatEffect;
import server.StatEffect;
import server.TimerManager;
import server.life.LifeFactory.BanishInfo;
import server.loot.LootManager;
@@ -1801,7 +1801,7 @@ public class Monster extends AbstractLoadedLife {
}
public boolean isCharacterPuppetInVicinity(Character chr) {
MapleStatEffect mse = chr.getBuffEffect(BuffStat.PUPPET);
StatEffect mse = chr.getBuffEffect(BuffStat.PUPPET);
if (mse != null) {
Summon summon = chr.getSummonByKey(mse.getSourceId());
@@ -2133,7 +2133,7 @@ public class Monster extends AbstractLoadedLife {
return;
}
MapleStatEffect puppetEffect = chrController.getBuffEffect(BuffStat.PUPPET);
StatEffect puppetEffect = chrController.getBuffEffect(BuffStat.PUPPET);
if (puppetEffect != null) {
Summon puppet = chrController.getSummonByKey(puppetEffect.getSourceId());