Consistent handling of wz files and their paths

This commit is contained in:
P0nk
2021-07-10 17:37:24 +02:00
parent 2193057fce
commit 14a405adb2
27 changed files with 106 additions and 82 deletions

View File

@@ -5,11 +5,11 @@ import client.MapleJob;
import config.YamlConfig;
import constants.skills.Aran;
import provider.*;
import provider.wz.WZFiles;
import server.maps.FieldLimit;
import server.maps.MapleMap;
import server.quest.MapleQuest;
import java.io.File;
import java.text.DecimalFormat;
import java.text.NumberFormat;
import java.util.*;
@@ -676,7 +676,7 @@ public class GameConstants {
}
private static int getMaxObstacleMobDamageFromWz() {
MapleDataProvider mapSource = MapleDataProviderFactory.getDataProvider(new File(System.getProperty("wzpath") + "/Map.wz"));
MapleDataProvider mapSource = MapleDataProviderFactory.getDataProvider(WZFiles.MAP);
int maxMobDmg = 0;
MapleDataDirectoryEntry root = mapSource.getRoot();