Removed useless popup + 3rd job Cygnus revamp + droplimit command

Removed the Stat Upgrade UI that would popup when leveling up to 15/20/25/30.
Improved 3rd job advancement for Cygnus Knights, now working GMS-like.
Added "droplimit" command. When issued, it will show to the player the current drop count on the map.
This commit is contained in:
ronancpl
2017-12-10 11:11:16 -02:00
parent f698c41f00
commit 1386891182
24 changed files with 614 additions and 57 deletions

View File

@@ -20,7 +20,7 @@ function end(mode, type, selection) {
if (status == 0) {
qm.sendYesNo("Have you made your decision? The decision will be final, so think carefully before deciding what to do. Are you sure you want to become a Flame Wizard?");
} else if (status == 1) {
qm.sendNext("I have just molded your body to make it perfect for a Soul Master. If you wish to become more powerful, use Stat Window (S) to raise the appropriate stats. If you aren't sure what to raise, just click on #bAuto#k.");
qm.sendNext("I have just molded your body to make it perfect for a Flame Wizard. If you wish to become more powerful, use Stat Window (S) to raise the appropriate stats. If you aren't sure what to raise, just click on #bAuto#k.");
if (qm.getPlayer().getJob().getId() != 1200) {
qm.gainItem(1372043, 1);
qm.gainItem(1142066, 1);
@@ -33,7 +33,7 @@ function end(mode, type, selection) {
} else if (status == 3) {
qm.sendNextPrev("I have also given you a hint of #bSP#k, so open the #bSkill Menu#k to acquire new skills. Of course, you can't raise them at all once, and there are some skills out there where you won't be able to acquire them unless you master the basic skills first.");
} else if (status == 4) {
qm.sendNextPrev("Unlike your time as a Nobless, once you become the Soul Master, you will lost a portion of your EXP when you run out of HP, okay?");
qm.sendNextPrev("Unlike your time as a Nobless, once you become the Flame Wizard, you will lost a portion of your EXP when you run out of HP, okay?");
} else if (status == 5) {
qm.sendNextPrev("Now... I want you to go out there and show the world how the Knights of Cygnus operate.");
qm.dispose();

View File

@@ -19,7 +19,7 @@ function end(mode, type, selection) {
if (status == 0) {
qm.sendYesNo("Have you made your decision? The decision will be final, so think carefully before deciding what to do. Are you sure you want to become a Wind Breaker?");
} else if (status == 1) {
qm.sendNext("I have just molded your body to make it perfect for a Soul Master. If you wish to become more powerful, use Stat Window (S) to raise the appropriate stats. If you aren't sure what to raise, just click on #bAuto#k.");
qm.sendNext("I have just molded your body to make it perfect for a Wind Breaker. If you wish to become more powerful, use Stat Window (S) to raise the appropriate stats. If you aren't sure what to raise, just click on #bAuto#k.");
if (qm.getPlayer().getJob().getId() != 1300) {
qm.gainItem(2060000, 2000);
qm.gainItem(1452051, 1);
@@ -33,7 +33,7 @@ function end(mode, type, selection) {
} else if (status == 3) {
qm.sendNextPrev("I have also given you a hint of #bSP#k, so open the #bSkill Menu#k to acquire new skills. Of course, you can't raise them at all once, and there are some skills out there where you won't be able to acquire them unless you master the basic skills first.");
} else if (status == 4) {
qm.sendNextPrev("Unlike your time as a Nobless, once you become the Soul Master, you will lost a portion of your EXP when you run out of HP, okay?");
qm.sendNextPrev("Unlike your time as a Nobless, once you become the Wind Breaker, you will lost a portion of your EXP when you run out of HP, okay?");
} else if (status == 5) {
qm.sendNextPrev("Now... I want you to go out there and show the world how the Knights of Cygnus operate.");
qm.dispose();

View File

@@ -19,7 +19,7 @@ function end(mode, type, selection) {
if (status == 0) {
qm.sendYesNo("Have you made your decision? The decision will be final, so think carefully before deciding what to do. Are you sure you want to become a Night Walker?");
} else if (status == 1) {
qm.sendNext("I have just molded your body to make it perfect for a Soul Master. If you wish to become more powerful, use Stat Window (S) to raise the appropriate stats. If you aren't sure what to raise, just click on #bAuto#k.");
qm.sendNext("I have just molded your body to make it perfect for a Night Walker. If you wish to become more powerful, use Stat Window (S) to raise the appropriate stats. If you aren't sure what to raise, just click on #bAuto#k.");
if (qm.getPlayer().getJob().getId() != 1400) {
qm.gainItem(1472061, 1);
qm.gainItem(2070015, 800);
@@ -34,7 +34,7 @@ function end(mode, type, selection) {
} else if (status == 3) {
qm.sendNextPrev("I have also given you a hint of #bSP#k, so open the #bSkill Menu#k to acquire new skills. Of course, you can't raise them at all once, and there are some skills out there where you won't be able to acquire them unless you master the basic skills first.");
} else if (status == 4) {
qm.sendNextPrev("Unlike your time as a Nobless, once you become the Soul Master, you will lost a portion of your EXP when you run out of HP, okay?");
qm.sendNextPrev("Unlike your time as a Nobless, once you become the Night Walker, you will lost a portion of your EXP when you run out of HP, okay?");
} else if (status == 5) {
qm.sendNextPrev("Now... I want you to go out there and show the world how the Knights of Cygnus operate.");
qm.dispose();

View File

@@ -20,7 +20,7 @@ function end(mode, type, selection) {
if (status == 0) {
qm.sendYesNo("Have you made your decision? The decision will be final, so think carefully before deciding what to do. Are you sure you want to become a Striker?");
} else if (status == 1) {
qm.sendNext("I have just molded your body to make it perfect for a Soul Master. If you wish to become more powerful, use Stat Window (S) to raise the appropriate stats. If you aren't sure what to raise, just click on #bAuto#k.");
qm.sendNext("I have just molded your body to make it perfect for a Striker. If you wish to become more powerful, use Stat Window (S) to raise the appropriate stats. If you aren't sure what to raise, just click on #bAuto#k.");
if (qm.getPlayer().getJob().getId() != 1500) {
qm.gainItem(1482014, 1);
qm.gainItem(1142066, 1);
@@ -33,7 +33,7 @@ function end(mode, type, selection) {
} else if (status == 3) {
qm.sendNextPrev("I have also given you a hint of #bSP#k, so open the #bSkill Menu#k to acquire new skills. Of course, you can't raise them at all once, and there are some skills out there where you won't be able to acquire them unless you master the basic skills first.");
} else if (status == 4) {
qm.sendNextPrev("Unlike your time as a Nobless, once you become the Soul Master, you will lost a portion of your EXP when you run out of HP, okay?");
qm.sendNextPrev("Unlike your time as a Nobless, once you become the Striker, you will lost a portion of your EXP when you run out of HP, okay?");
} else if (status == 5) {
qm.sendNextPrev("Now... I want you to go out there and show the world how the Knights of Cygnus operate.");
qm.dispose();