Autoassigner patch
Fixed autoassigner handler not reading the client's packet properly when using USE_SERVER_AUTOASSIGNER = false. Updated questid for some drops on the DB. Added scripts for some quests on the Aran's Full Swing skill questline.
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@@ -8,6 +8,9 @@
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var status;
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var common_heading = "@";
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var staff_heading = "!";
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var comm_lv6 = [];
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var desc_lv6 = [];
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@@ -220,9 +223,9 @@ function writeSolaxiaCommandsLv0() { //Common
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addCommand("leaveevent", "");
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addCommand("ranks", "");
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addCommand("str", "");
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addCommand("dex", "");
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addCommand("int", "");
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addCommand("luk", "");
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addCommand("dex", "");
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}
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function writeSolaxiaCommands() {
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@@ -262,7 +265,7 @@ function action(mode, type, selection) {
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cm.sendSimple(sendStr);
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} else if(status == 1) {
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var lvComm, lvDesc;
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var lvComm, lvDesc, lvHead = (cm.getPlayer().gmLevel() < 2) ? common_heading : staff_heading;
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if(selection == 0) {
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lvComm = comm_lv0;
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@@ -289,7 +292,7 @@ function action(mode, type, selection) {
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var sendStr = "The following commands are available for #b" + levels[selection] + "#k:\r\n\r\n";
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for(var i = 0; i < lvComm.length; i++) {
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sendStr += " #L" + i + "# " + lvComm[i] + " - " + lvDesc[i];
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sendStr += " #L" + i + "# " + lvHead + lvComm[i] + " - " + lvDesc[i];
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sendStr += "#l\r\n";
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}
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