Improved item & drop-point checking + Dojo fixes + Duey revamp

Fixed some issues with items being dropped sometimes out-of-reach and in a weird way.
Improved item checking function, now looking up one-of-a-kind items properly.
Fixed some issues with dojo skills and possible exploits in dojo progression.
Improved Duey, now displaying better info to players.
This commit is contained in:
ronancpl
2018-01-03 18:45:56 -02:00
parent 012f965f6a
commit 1190513d0c
69 changed files with 781 additions and 423 deletions

View File

@@ -8,8 +8,8 @@ import client.MapleCharacter;
import client.MapleClient;
import client.inventory.Item;
import client.inventory.MapleInventoryType;
import constants.ItemConstants;
import net.AbstractMaplePacketHandler;
import server.MapleItemInformationProvider;
import tools.MaplePacketCreator;
import tools.data.input.SeekableLittleEndianAccessor;
@@ -29,7 +29,7 @@ public class WeddingHandler extends AbstractMaplePacketHandler {
short slot = slea.readShort();
int itemid = slea.readInt();
short quantity = slea.readShort();
MapleInventoryType type = MapleItemInformationProvider.getInstance().getInventoryType(itemid);
MapleInventoryType type = ItemConstants.getInventoryType(itemid);
Item item = chr.getInventory(type).getItem(slot);
if (itemid == item.getItemId() && quantity <= item.getQuantity()) {
c.announce(MaplePacketCreator.addItemToWeddingRegistry(chr, item));