Improved item & drop-point checking + Dojo fixes + Duey revamp

Fixed some issues with items being dropped sometimes out-of-reach and in a weird way.
Improved item checking function, now looking up one-of-a-kind items properly.
Fixed some issues with dojo skills and possible exploits in dojo progression.
Improved Duey, now displaying better info to players.
This commit is contained in:
ronancpl
2018-01-03 18:45:56 -02:00
parent 012f965f6a
commit 1190513d0c
69 changed files with 781 additions and 423 deletions
@@ -23,6 +23,7 @@ package net.server.channel.handlers;
import client.MapleClient;
import client.inventory.Item;
import constants.ItemConstants;
import net.AbstractMaplePacketHandler;
import scripting.item.ItemScriptManager;
import server.MapleItemInformationProvider;
@@ -44,7 +45,7 @@ public final class ScriptedItemHandler extends AbstractMaplePacketHandler {
scriptedItem info = ii.getScriptedItemInfo(itemId);
if (info == null) return;
ItemScriptManager ism = ItemScriptManager.getInstance();
Item item = c.getPlayer().getInventory(ii.getInventoryType(itemId)).getItem(itemSlot);
Item item = c.getPlayer().getInventory(ItemConstants.getInventoryType(itemId)).getItem(itemSlot);
if (item == null || item.getItemId() != itemId || item.getQuantity() < 1 || !ism.scriptExists(info.getScript())) {
return;
}