Improved item & drop-point checking + Dojo fixes + Duey revamp

Fixed some issues with items being dropped sometimes out-of-reach and in a weird way.
Improved item checking function, now looking up one-of-a-kind items properly.
Fixed some issues with dojo skills and possible exploits in dojo progression.
Improved Duey, now displaying better info to players.
This commit is contained in:
ronancpl
2018-01-03 18:45:56 -02:00
parent 012f965f6a
commit 1190513d0c
69 changed files with 781 additions and 423 deletions

View File

@@ -31,7 +31,6 @@ import java.sql.ResultSet;
import java.sql.SQLException;
import net.AbstractMaplePacketHandler;
import net.server.Server;
import server.MapleItemInformationProvider;
import tools.DatabaseConnection;
import tools.MaplePacketCreator;
import tools.data.input.SeekableLittleEndianAccessor;
@@ -147,7 +146,7 @@ public final class NewYearCardHandler extends AbstractMaplePacketHandler {
private static int getValidNewYearCardStatus(int itemid, MapleCharacter player, short slot) {
if(!ItemConstants.isNewYearCardUse(itemid)) return 0x14;
Item it = player.getInventory(MapleItemInformationProvider.getInstance().getInventoryType(itemid)).getItem(slot);
Item it = player.getInventory(ItemConstants.getInventoryType(itemid)).getItem(slot);
return (it != null && it.getItemId() == itemid) ? 0 : 0x12;
}
}