Improved item & drop-point checking + Dojo fixes + Duey revamp
Fixed some issues with items being dropped sometimes out-of-reach and in a weird way. Improved item checking function, now looking up one-of-a-kind items properly. Fixed some issues with dojo skills and possible exploits in dojo progression. Improved Duey, now displaying better info to players.
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@@ -37,7 +37,6 @@ import server.CashShop;
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import server.CashShop.CashItem;
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import server.CashShop.CashItemFactory;
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import server.MapleInventoryManipulator;
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import server.MapleItemInformationProvider;
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import tools.FilePrinter;
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import tools.MaplePacketCreator;
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import tools.data.input.SeekableLittleEndianAccessor;
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@@ -197,7 +196,7 @@ public final class CashOperationHandler extends AbstractMaplePacketHandler {
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c.announce(MaplePacketCreator.enableActions());
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return;
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}
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if (chr.getInventory(MapleItemInformationProvider.getInstance().getInventoryType(item.getItemId())).addItem(item) != -1) {
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if (chr.getInventory(item.getInventoryType()).addItem(item) != -1) {
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cs.removeFromInventory(item);
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c.announce(MaplePacketCreator.takeFromCashInventory(item));
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