Improved item & drop-point checking + Dojo fixes + Duey revamp

Fixed some issues with items being dropped sometimes out-of-reach and in a weird way.
Improved item checking function, now looking up one-of-a-kind items properly.
Fixed some issues with dojo skills and possible exploits in dojo progression.
Improved Duey, now displaying better info to players.
This commit is contained in:
ronancpl
2018-01-03 18:45:56 -02:00
parent 012f965f6a
commit 1190513d0c
69 changed files with 781 additions and 423 deletions

View File

@@ -21,6 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package client.inventory;
import constants.ItemConstants;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
@@ -93,7 +94,11 @@ public class Item implements Comparable<Item> {
return quantity;
}
public byte getType() {
public MapleInventoryType getInventoryType() {
return ItemConstants.getInventoryType(id);
}
public byte getItemType() { // 1: equip, 3: pet, 2: other
if (getPetId() > -1) {
return 3;
}