Improved item & drop-point checking + Dojo fixes + Duey revamp
Fixed some issues with items being dropped sometimes out-of-reach and in a weird way. Improved item checking function, now looking up one-of-a-kind items properly. Fixed some issues with dojo skills and possible exploits in dojo progression. Improved Duey, now displaying better info to players.
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@@ -28,7 +28,7 @@
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*/
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function end(mode, type, selection) {
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if(qm.haveItem(4001159, 25) && qm.haveItem(4001160, 25) && qm.getPlayer().getItemQuantity(1122010, true) == 0) {
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if(qm.haveItem(4001159, 25) && qm.haveItem(4001160, 25) && !qm.haveItemWithId(1122010, true)) {
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if(qm.canHold(1122010)) {
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qm.gainItem(4001159, -25);
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qm.gainItem(4001160, -25);
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