Improved item & drop-point checking + Dojo fixes + Duey revamp
Fixed some issues with items being dropped sometimes out-of-reach and in a weird way. Improved item checking function, now looking up one-of-a-kind items properly. Fixed some issues with dojo skills and possible exploits in dojo progression. Improved Duey, now displaying better info to players.
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@@ -2,15 +2,32 @@ function enter(pi) {
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if(pi.getPlayer().getMapId() == 130030001){
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if(pi.isQuestStarted(20010)){
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pi.warp(130030002, 0);
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return true;
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} else {
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pi.message("Please click on the NPC first to receive a quest.");
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}
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} else if(pi.getPlayer().getMapId() == 130030002){
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pi.warp(130030003, 0);
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if(pi.isQuestCompleted(20011)){
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pi.warp(130030003, 0);
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return true;
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} else {
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pi.message("Please complete the required quest before proceeding.");
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}
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} else if(pi.getPlayer().getMapId() == 130030003){
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pi.warp(130030004, 0);
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if(pi.isQuestCompleted(20012)){
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pi.warp(130030004, 0);
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return true;
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} else {
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pi.message("Please complete the required quest before proceeding.");
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}
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} else if(pi.getPlayer().getMapId() == 130030004){
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pi.warp(130030005, 0);
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if(pi.isQuestCompleted(20013)){
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pi.warp(130030005, 0);
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return true;
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} else {
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pi.message("Please complete the required quest before proceeding.");
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}
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}
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return true;
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return false;
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}
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