Improved item & drop-point checking + Dojo fixes + Duey revamp

Fixed some issues with items being dropped sometimes out-of-reach and in a weird way.
Improved item checking function, now looking up one-of-a-kind items properly.
Fixed some issues with dojo skills and possible exploits in dojo progression.
Improved Duey, now displaying better info to players.
This commit is contained in:
ronancpl
2018-01-03 18:45:56 -02:00
parent 012f965f6a
commit 1190513d0c
69 changed files with 781 additions and 423 deletions

View File

@@ -31,6 +31,8 @@ function start(ms) {
if(ms.getPlayer().getMap().findClosestPlayerSpawnpoint(ms.getPlayer().getPosition()).getId() == 0) {
ms.getPlayer().startMapEffect(messages[(Math.random() * messages.length) | 0], 5120024);
}
ms.resetDojoEnergy();
} else {
ms.getPlayer().resetEnteredScript(); //in case the person dcs in here we set it at dojang_tuto portal
ms.getPlayer().startMapEffect("Ha! Let's see what you got! I won't let you leave unless you defeat me first!", 5120024);