Improved item & drop-point checking + Dojo fixes + Duey revamp
Fixed some issues with items being dropped sometimes out-of-reach and in a weird way. Improved item checking function, now looking up one-of-a-kind items properly. Fixed some issues with dojo skills and possible exploits in dojo progression. Improved Duey, now displaying better info to players.
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@@ -31,6 +31,8 @@ function start(ms) {
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if(ms.getPlayer().getMap().findClosestPlayerSpawnpoint(ms.getPlayer().getPosition()).getId() == 0) {
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ms.getPlayer().startMapEffect(messages[(Math.random() * messages.length) | 0], 5120024);
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}
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ms.resetDojoEnergy();
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} else {
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ms.getPlayer().resetEnteredScript(); //in case the person dcs in here we set it at dojang_tuto portal
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ms.getPlayer().startMapEffect("Ha! Let's see what you got! I won't let you leave unless you defeat me first!", 5120024);
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