Server data for MapleSolaxia v2.
This commit is contained in:
ronancpl
2015-11-03 10:57:48 -02:00
parent 972517e7b2
commit 0f2fee4c17
16821 changed files with 15488176 additions and 0 deletions

82
wz/Mob.wz/9500363.img.xml Normal file
View File

@@ -0,0 +1,82 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9500363.img">
<imgdir name="info">
<int name="bodyAttack" value="1" />
<int name="level" value="110" />
<int name="maxHP" value="30000000" />
<int name="maxMP" value="3000000" />
<int name="speed" value="0" />
<int name="PADamage" value="790" />
<int name="PDDamage" value="1150" />
<int name="MADamage" value="780" />
<int name="MDDamage" value="1270" />
<int name="acc" value="245" />
<int name="eva" value="14" />
<int name="exp" value="1300000" />
<int name="undead" value="0" />
<int name="pushed" value="10000" />
<int name="hpRecovery" value="10000" />
<int name="mpRecovery" value="50000" />
<float name="fs" value="10.0" />
<string name="elemAttr" value="F3" />
<int name="summonType" value="1" />
<int name="hpTagColor" value="1" />
<int name="hpTagBgcolor" value="5" />
<int name="noFlip" value="1" />
<int name="boss" value="1" />
<int name="firstAttack" value="1" />
<int name="publicReward" value="1" />
<string name="link" value="8510000" />
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="114" />
<int name="action" value="3" />
<int name="level" value="5" />
<int name="effectAfter" value="0" />
</imgdir>
<imgdir name="1">
<int name="skill" value="200" />
<int name="action" value="1" />
<int name="level" value="41" />
<int name="effectAfter" value="0" />
</imgdir>
<imgdir name="2">
<int name="skill" value="127" />
<int name="action" value="2" />
<int name="level" value="2" />
<int name="effectAfter" value="0" />
</imgdir>
<imgdir name="3">
<int name="skill" value="140" />
<int name="action" value="4" />
<int name="level" value="5" />
<int name="effectAfter" value="0" />
</imgdir>
<imgdir name="4">
<int name="skill" value="141" />
<int name="action" value="4" />
<int name="level" value="4" />
<int name="effectAfter" value="0" />
</imgdir>
<imgdir name="5">
<int name="skill" value="120" />
<int name="action" value="3" />
<int name="level" value="5" />
<int name="effectAfter" value="0" />
</imgdir>
<imgdir name="6">
<int name="skill" value="200" />
<int name="action" value="1" />
<int name="level" value="42" />
<int name="effectAfter" value="0" />
</imgdir>
</imgdir>
<imgdir name="default">
<canvas name="0" width="200" height="214">
<vector name="origin" x="100" y="107" />
<int name="z" value="0" />
</canvas>
</imgdir>
<int name="ignoreFieldOut" value="1" />
</imgdir>
</imgdir>