Server data for MapleSolaxia v2.
This commit is contained in:
ronancpl
2015-11-03 10:57:48 -02:00
parent 972517e7b2
commit 0f2fee4c17
16821 changed files with 15488176 additions and 0 deletions

179
wz/Mob.wz/3000001.img.xml Normal file
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="3000001.img">
<imgdir name="info">
<int name="bodyAttack" value="1" />
<int name="level" value="30" />
<int name="maxHP" value="800" />
<int name="maxMP" value="175" />
<int name="speed" value="10" />
<int name="PADamage" value="80" />
<int name="PDDamage" value="85" />
<int name="MADamage" value="0" />
<int name="MDDamage" value="105" />
<int name="acc" value="145" />
<int name="eva" value="25" />
<int name="exp" value="120" />
<int name="undead" value="0" />
<int name="pushed" value="300" />
<float name="fs" value="10.0" />
<int name="summonType" value="1" />
<int name="mobType" value="5" />
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="110" />
<int name="action" value="1" />
<int name="level" value="1" />
<int name="effectAfter" value="0" />
</imgdir>
<imgdir name="1">
<int name="skill" value="123" />
<int name="action" value="1" />
<int name="level" value="1" />
<int name="effectAfter" value="0" />
</imgdir>
</imgdir>
</imgdir>
<imgdir name="move">
<canvas name="0" width="49" height="60">
<vector name="origin" x="30" y="81" />
<vector name="lt" x="-30" y="-81" />
<vector name="rb" x="19" y="-21" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="100" />
</canvas>
<canvas name="1" width="52" height="54">
<vector name="origin" x="30" y="73" />
<vector name="lt" x="-30" y="-73" />
<vector name="rb" x="22" y="-19" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="100" />
</canvas>
<canvas name="2" width="49" height="60">
<vector name="origin" x="30" y="82" />
<vector name="lt" x="-30" y="-82" />
<vector name="rb" x="19" y="-22" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="100" />
</canvas>
<canvas name="3" width="52" height="54">
<vector name="origin" x="30" y="73" />
<vector name="lt" x="-30" y="-73" />
<vector name="rb" x="22" y="-19" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="100" />
</canvas>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="49" height="60">
<vector name="origin" x="30" y="81" />
<vector name="lt" x="-30" y="-81" />
<vector name="rb" x="19" y="-21" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="100" />
</canvas>
<canvas name="1" width="52" height="54">
<vector name="origin" x="30" y="73" />
<vector name="lt" x="-30" y="-73" />
<vector name="rb" x="22" y="-19" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="100" />
</canvas>
<canvas name="2" width="49" height="60">
<vector name="origin" x="30" y="81" />
<vector name="lt" x="-30" y="-81" />
<vector name="rb" x="19" y="-21" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="100" />
</canvas>
<canvas name="3" width="52" height="54">
<vector name="origin" x="30" y="73" />
<vector name="lt" x="-30" y="-73" />
<vector name="rb" x="22" y="-19" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="100" />
</canvas>
<uol name="4" value="0" />
<uol name="5" value="1" />
<uol name="6" value="2" />
<uol name="7" value="3" />
<uol name="8" value="0" />
</imgdir>
<imgdir name="stand">
<canvas name="0" width="49" height="60">
<vector name="origin" x="30" y="81" />
<vector name="lt" x="-30" y="-81" />
<vector name="rb" x="19" y="-21" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="100" />
</canvas>
<canvas name="1" width="52" height="54">
<vector name="origin" x="30" y="73" />
<vector name="lt" x="-30" y="-73" />
<vector name="rb" x="22" y="-19" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="100" />
</canvas>
<canvas name="2" width="49" height="60">
<vector name="origin" x="30" y="82" />
<vector name="lt" x="-30" y="-82" />
<vector name="rb" x="19" y="-22" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="100" />
</canvas>
<canvas name="3" width="52" height="54">
<vector name="origin" x="30" y="73" />
<vector name="lt" x="-30" y="-73" />
<vector name="rb" x="22" y="-19" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="100" />
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="57" height="78">
<vector name="origin" x="29" y="95" />
<vector name="lt" x="-29" y="-81" />
<vector name="rb" x="23" y="-17" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="600" />
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="49" height="62">
<vector name="origin" x="30" y="81" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="120" />
</canvas>
<canvas name="1" width="47" height="51">
<vector name="origin" x="30" y="63" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="120" />
</canvas>
<canvas name="2" width="50" height="55">
<vector name="origin" x="30" y="64" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="120" />
</canvas>
<canvas name="3" width="49" height="46">
<vector name="origin" x="30" y="65" />
<vector name="head" x="-10" y="-48" />
<int name="delay" value="120" />
</canvas>
<canvas name="4" width="51" height="52">
<vector name="origin" x="31" y="68" />
<vector name="head" x="-10" y="-44" />
<int name="delay" value="120" />
</canvas>
<canvas name="5" width="33" height="46">
<vector name="origin" x="30" y="54" />
<vector name="head" x="-10" y="-42" />
<int name="delay" value="120" />
</canvas>
<canvas name="6" width="32" height="58">
<vector name="origin" x="29" y="34" />
<vector name="head" x="-10" y="-19" />
<int name="delay" value="300" />
<int name="a0" value="255" />
<int name="a1" value="0" />
</canvas>
</imgdir>
</imgdir>