wz files
Server data for MapleSolaxia v2.
This commit is contained in:
380
wz/Character.wz/Weapon/01472071.img.xml
Normal file
380
wz/Character.wz/Weapon/01472071.img.xml
Normal file
@@ -0,0 +1,380 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<imgdir name="01472071.img">
|
||||
<imgdir name="info">
|
||||
<canvas name="icon" width="31" height="29">
|
||||
<vector name="origin" x="-1" y="29" />
|
||||
</canvas>
|
||||
<canvas name="iconRaw" width="31" height="27">
|
||||
<vector name="origin" x="-1" y="29" />
|
||||
</canvas>
|
||||
<string name="islot" value="Wp" />
|
||||
<string name="vslot" value="Wp" />
|
||||
<int name="walk" value="1" />
|
||||
<int name="stand" value="1" />
|
||||
<short name="attack" value="7" />
|
||||
<string name="afterImage" value="swordOL" />
|
||||
<string name="sfx" value="tGlove" />
|
||||
<int name="reqJob" value="8" />
|
||||
<int name="reqLevel" value="120" />
|
||||
<int name="reqSTR" value="0" />
|
||||
<int name="reqDEX" value="160" />
|
||||
<int name="reqINT" value="0" />
|
||||
<int name="reqLUK" value="350" />
|
||||
<int name="incPAD" value="54" />
|
||||
<int name="incLUK" value="8" />
|
||||
<int name="incEVA" value="8" />
|
||||
<int name="tuc" value="7" />
|
||||
<int name="price" value="630000" />
|
||||
<int name="attackSpeed" value="4" />
|
||||
<int name="cash" value="0" />
|
||||
<int name="equipTradeBlock" value="1" />
|
||||
<imgdir name="level">
|
||||
<imgdir name="info">
|
||||
<imgdir name="1">
|
||||
<int name="incPADMin" value="0" />
|
||||
<int name="incPADMax" value="2" />
|
||||
<int name="incLUKMin" value="1" />
|
||||
<int name="incLUKMax" value="2" />
|
||||
<int name="incDEXMin" value="0" />
|
||||
<int name="incDEXMax" value="1" />
|
||||
<int name="exp" value="70" />
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<int name="incPADMin" value="0" />
|
||||
<int name="incPADMax" value="2" />
|
||||
<int name="incLUKMin" value="1" />
|
||||
<int name="incLUKMax" value="2" />
|
||||
<int name="incDEXMin" value="0" />
|
||||
<int name="incDEXMax" value="1" />
|
||||
<int name="exp" value="75" />
|
||||
</imgdir>
|
||||
<imgdir name="3">
|
||||
<int name="incPADMin" value="0" />
|
||||
<int name="incPADMax" value="2" />
|
||||
<int name="incLUKMin" value="1" />
|
||||
<int name="incLUKMax" value="2" />
|
||||
<int name="incDEXMin" value="0" />
|
||||
<int name="incDEXMax" value="1" />
|
||||
<int name="exp" value="80" />
|
||||
</imgdir>
|
||||
<imgdir name="4">
|
||||
<int name="exp" value="0" />
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="case">
|
||||
<imgdir name="0">
|
||||
<int name="prob" value="9" />
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<int name="prob" value="1" />
|
||||
<imgdir name="4">
|
||||
<string name="hs" value="h1" />
|
||||
<imgdir name="Skill">
|
||||
<imgdir name="0">
|
||||
<int name="id" value="4121007" />
|
||||
<int name="level" value="1" />
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="walk1">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="16" height="22">
|
||||
<vector name="origin" x="-6" y="9" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="18" height="19">
|
||||
<vector name="origin" x="2" y="7" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<uol name="weapon" value="../0/weapon" />
|
||||
</imgdir>
|
||||
<imgdir name="3">
|
||||
<canvas name="weapon" width="18" height="22">
|
||||
<vector name="origin" x="-7" y="12" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="stand1">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="16" height="22">
|
||||
<vector name="origin" x="-5" y="6" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="12" y="6" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<uol name="weapon" value="../0/weapon" />
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<uol name="weapon" value="../0/weapon" />
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="alert">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="17" height="18">
|
||||
<vector name="origin" x="3" y="8" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="17" height="18">
|
||||
<vector name="origin" x="3" y="6" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="17" height="18">
|
||||
<vector name="origin" x="3" y="4" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="swingO1">
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="13" height="19">
|
||||
<vector name="origin" x="15" y="10" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="19" height="19">
|
||||
<vector name="origin" x="-5" y="26" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="swingO2">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="23" height="18">
|
||||
<vector name="origin" x="24" y="21" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="23" height="18">
|
||||
<vector name="origin" x="27" y="18" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="19" height="19">
|
||||
<vector name="origin" x="-6" y="11" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="swingO3">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="24" height="14">
|
||||
<vector name="origin" x="-4" y="19" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="23" height="18">
|
||||
<vector name="origin" x="25" y="12" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="swingOF">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="22" height="18">
|
||||
<vector name="origin" x="-3" y="18" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="3">
|
||||
<canvas name="weapon" width="28" height="15">
|
||||
<vector name="origin" x="0" y="22" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="stabO1">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="16" height="22">
|
||||
<vector name="origin" x="-6" y="10" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="31" height="12">
|
||||
<vector name="origin" x="36" y="13" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="stabO2">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="19" height="13">
|
||||
<vector name="origin" x="-2" y="16" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="31" height="12">
|
||||
<vector name="origin" x="34" y="12" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="stabOF">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="18" height="20">
|
||||
<vector name="origin" x="2" y="12" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="21" height="18">
|
||||
<vector name="origin" x="2" y="10" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="31" height="12">
|
||||
<vector name="origin" x="37" y="12" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="proneStab">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="22" height="16">
|
||||
<vector name="origin" x="16" y="9" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="28" height="15">
|
||||
<vector name="origin" x="31" y="9" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="prone">
|
||||
<imgdir name="0">
|
||||
<uol name="weapon" value="../../proneStab/0/weapon" />
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="heal">
|
||||
<imgdir name="0">
|
||||
<uol name="weapon" value="../../alert/1/weapon" />
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<uol name="weapon" value="../../swingO2/1/weapon" />
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<uol name="weapon" value="../../swingO2/0/weapon" />
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="fly">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="18" height="18">
|
||||
<vector name="origin" x="4" y="16" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<uol name="weapon" value="../0/weapon" />
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="jump">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="18" height="18">
|
||||
<vector name="origin" x="3" y="15" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
Reference in New Issue
Block a user