Server data for MapleSolaxia v2.
This commit is contained in:
ronancpl
2015-11-03 10:57:48 -02:00
parent 972517e7b2
commit 0f2fee4c17
16821 changed files with 15488176 additions and 0 deletions

View File

@@ -0,0 +1,363 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01302131.img">
<imgdir name="info">
<canvas name="icon" width="36" height="37">
<vector name="origin" x="2" y="34" />
</canvas>
<canvas name="iconRaw" width="36" height="37">
<vector name="origin" x="2" y="34" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="1" />
<string name="afterImage" value="swordOL" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="0" />
<int name="reqLevel" value="20" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="31" />
<int name="tuc" value="7" />
<int name="price" value="1" />
<int name="attackSpeed" value="4" />
<int name="cash" value="0" />
<int name="incSpeed" value="5" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="133" height="35">
<vector name="origin" x="43" y="9" />
<imgdir name="map">
<vector name="hand" x="1" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="92" height="28">
<vector name="origin" x="46" y="11" />
<imgdir name="map">
<vector name="hand" x="-2" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="130" height="41">
<vector name="origin" x="38" y="11" />
<imgdir name="map">
<vector name="hand" x="3" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="69" height="33">
<vector name="origin" x="48" y="6" />
<imgdir name="map">
<vector name="hand" x="-1" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="68" height="55">
<vector name="origin" x="42" y="33" />
<imgdir name="map">
<vector name="hand" x="11" y="1" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="69" height="55">
<vector name="origin" x="42" y="34" />
<imgdir name="map">
<vector name="hand" x="10" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="68" height="55">
<vector name="origin" x="41" y="32" />
<imgdir name="map">
<vector name="hand" x="11" y="1" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="65" height="31">
<vector name="origin" x="28" y="14" />
<imgdir name="map">
<vector name="navel" x="-4" y="-1" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="64" height="52">
<vector name="origin" x="20" y="21" />
<imgdir name="map">
<vector name="navel" x="4" y="-2" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="85" height="78">
<vector name="origin" x="68" y="31" />
<imgdir name="map">
<vector name="navel" x="-23" y="41" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="45" height="66">
<vector name="origin" x="18" y="24" />
<imgdir name="map">
<vector name="navel" x="11" y="34" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="67">
<vector name="origin" x="16" y="24" />
<imgdir name="map">
<vector name="navel" x="14" y="35" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="85" height="63">
<vector name="origin" x="78" y="20" />
<imgdir name="map">
<vector name="navel" x="-26" y="1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="44" height="69">
<vector name="origin" x="18" y="24" />
<imgdir name="map">
<vector name="navel" x="-26" y="33" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="63" height="73">
<vector name="origin" x="22" y="52" />
<imgdir name="map">
<vector name="navel" x="39" y="2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="104" height="45">
<vector name="origin" x="53" y="26" />
<imgdir name="map">
<vector name="navel" x="-5" y="1" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="66" height="52">
<vector name="origin" x="59" y="14" />
<imgdir name="map">
<vector name="navel" x="-27" y="10" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="75" height="67">
<vector name="origin" x="26" y="47" />
<imgdir name="map">
<vector name="navel" x="0" y="20" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="68" height="65">
<vector name="origin" x="13" y="32" />
<imgdir name="map">
<vector name="navel" x="1" y="33" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="66" height="71">
<vector name="origin" x="21" y="34" />
<imgdir name="map">
<vector name="navel" x="-23" y="20" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="65" height="32">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="navel" x="7" y="-4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="91" height="43">
<vector name="origin" x="45" y="23" />
<imgdir name="map">
<vector name="navel" x="46" y="6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="48" height="67">
<vector name="origin" x="-10" y="49" />
<imgdir name="map">
<vector name="navel" x="10" y="11" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="82" height="41">
<vector name="origin" x="33" y="23" />
<imgdir name="map">
<vector name="navel" x="44" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="69" height="30">
<vector name="origin" x="28" y="10" />
<imgdir name="map">
<vector name="navel" x="15" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="80" height="43">
<vector name="origin" x="39" y="15" />
<imgdir name="map">
<vector name="navel" x="11" y="-3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="82" height="37">
<vector name="origin" x="24" y="16" />
<imgdir name="map">
<vector name="navel" x="50" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="70" height="29">
<vector name="origin" x="19" y="17" />
<imgdir name="map">
<vector name="navel" x="39" y="2" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="76" height="29">
<vector name="origin" x="26" y="14" />
<imgdir name="map">
<vector name="navel" x="54" y="2" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="70" height="53">
<vector name="origin" x="29" y="13" />
<imgdir name="map">
<vector name="navel" x="-10" y="28" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="70" height="55">
<vector name="origin" x="30" y="14" />
<imgdir name="map">
<vector name="navel" x="-11" y="27" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>