Server data for MapleSolaxia v2.
This commit is contained in:
ronancpl
2015-11-03 10:57:48 -02:00
parent 972517e7b2
commit 0f2fee4c17
16821 changed files with 15488176 additions and 0 deletions

View File

@@ -0,0 +1,444 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01092059.img">
<imgdir name="info">
<canvas name="icon" width="31" height="25">
<vector name="origin" x="-1" y="25" />
</canvas>
<canvas name="iconRaw" width="31" height="21">
<vector name="origin" x="-1" y="25" />
</canvas>
<string name="islot" value="Si" />
<string name="vslot" value="Si" />
<int name="reqJob" value="8" />
<int name="reqLevel" value="120" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="160" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="300" />
<int name="incPDD" value="84" />
<int name="incMDD" value="0" />
<int name="incLUK" value="5" />
<int name="tuc" value="7" />
<int name="price" value="350000" />
<int name="cash" value="0" />
<int name="equipTradeBlock" value="1" />
<imgdir name="level">
<imgdir name="info">
<imgdir name="1">
<int name="incLUKMin" value="0" />
<int name="incLUKMax" value="1" />
<int name="incDEXMin" value="0" />
<int name="incDEXMax" value="1" />
<int name="incSTRMin" value="0" />
<int name="incSTRMax" value="1" />
<int name="incPDDMin" value="5" />
<int name="incPDDMax" value="10" />
<int name="exp" value="80" />
</imgdir>
<imgdir name="2">
<int name="incLUKMin" value="0" />
<int name="incLUKMax" value="1" />
<int name="incDEXMin" value="0" />
<int name="incDEXMax" value="1" />
<int name="incSTRMin" value="0" />
<int name="incSTRMax" value="1" />
<int name="incPDDMin" value="5" />
<int name="incPDDMax" value="10" />
<int name="exp" value="90" />
</imgdir>
<imgdir name="3">
<int name="incLUKMin" value="0" />
<int name="incLUKMax" value="1" />
<int name="incDEXMin" value="0" />
<int name="incDEXMax" value="1" />
<int name="incSTRMin" value="0" />
<int name="incSTRMax" value="1" />
<int name="incPDDMin" value="5" />
<int name="incPDDMax" value="10" />
<int name="exp" value="100" />
</imgdir>
<imgdir name="4">
<int name="incLUKMin" value="0" />
<int name="incLUKMax" value="1" />
<int name="incDEXMin" value="0" />
<int name="incDEXMax" value="1" />
<int name="incSTRMin" value="0" />
<int name="incSTRMax" value="1" />
<int name="incPDDMin" value="5" />
<int name="incPDDMax" value="10" />
<int name="exp" value="110" />
</imgdir>
<imgdir name="5">
<int name="incLUKMin" value="0" />
<int name="incLUKMax" value="1" />
<int name="incDEXMin" value="0" />
<int name="incDEXMax" value="1" />
<int name="incSTRMin" value="0" />
<int name="incSTRMax" value="1" />
<int name="incPDDMin" value="5" />
<int name="incPDDMax" value="10" />
<int name="exp" value="120" />
</imgdir>
<imgdir name="6">
<int name="exp" value="0" />
</imgdir>
</imgdir>
<imgdir name="case">
<imgdir name="0">
<int name="prob" value="9" />
</imgdir>
<imgdir name="1">
<int name="prob" value="1" />
<imgdir name="6">
<string name="hs" value="h1" />
<imgdir name="Skill">
<imgdir name="0">
<int name="id" value="4221004" />
<int name="level" value="1" />
</imgdir>
</imgdir>
</imgdir>
</imgdir>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="shield" width="19" height="21">
<vector name="origin" x="17" y="9" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="19" height="21">
<vector name="origin" x="13" y="9" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="shield" value="../0/shield" />
</imgdir>
<imgdir name="3">
<canvas name="shield" width="19" height="21">
<vector name="origin" x="20" y="15" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="shield" width="19" height="21">
<vector name="origin" x="13" y="7" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="19" height="21">
<vector name="origin" x="15" y="8" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="19" height="21">
<vector name="origin" x="17" y="7" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="shield" width="9" height="13">
<vector name="origin" x="18" y="7" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldOverHair" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="9" height="13">
<vector name="origin" x="18" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldOverHair" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="9" height="13">
<vector name="origin" x="18" y="3" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldOverHair" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="shield" width="19" height="21">
<vector name="origin" x="0" y="19" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="19" height="21">
<vector name="origin" x="-5" y="17" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="19" height="21">
<vector name="origin" x="15" y="17" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="shield" width="9" height="13">
<vector name="origin" x="16" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="21" height="17">
<vector name="origin" x="21" y="16" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="21" height="17">
<vector name="origin" x="25" y="17" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="shield" width="21" height="17">
<vector name="origin" x="29" y="13" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="21" height="17">
<vector name="origin" x="2" y="15" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="21" height="17">
<vector name="origin" x="-1" y="14" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="shield" width="9" height="13">
<vector name="origin" x="18" y="3" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shield" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="21" height="17">
<vector name="origin" x="-10" y="10" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="backShieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="21" height="17">
<vector name="origin" x="3" y="16" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="shield" width="17" height="21">
<vector name="origin" x="22" y="9" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="shield" width="21" height="17">
<vector name="origin" x="28" y="11" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="21" height="17">
<vector name="origin" x="-1" y="12" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="shield" width="21" height="17">
<vector name="origin" x="27" y="13" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="20" height="17">
<vector name="origin" x="-2" y="11" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="shield" width="9" height="13">
<vector name="origin" x="8" y="7" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shield" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="21" height="17">
<vector name="origin" x="38" y="15" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="21" height="17">
<vector name="origin" x="28" y="11" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="shield" width="21" height="17">
<vector name="origin" x="44" y="9" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="shield" value="../0/shield" />
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="shield" value="../../proneStab/0/shield" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="shield" value="../../alert/1/shield" />
</imgdir>
<imgdir name="1">
<uol name="shield" value="../../swingO2/1/shield" />
</imgdir>
<imgdir name="2">
<uol name="shield" value="../../swingO2/0/shield" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="shield" width="9" height="13">
<vector name="origin" x="16" y="9" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="shield" value="../0/shield" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="shield" width="9" height="13">
<vector name="origin" x="15" y="7" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="shieldBelowBody" />
</canvas>
</imgdir>
</imgdir>
</imgdir>