ariantpq + correct use catch item
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@@ -15,7 +15,7 @@ var rideTime = 1 * 60 * 1000; //The time that require move to destination
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function init() {
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closeTime = em.getTransportationTime(closeTime);
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beginTime = em.getTransportationTime(beginTime);
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rideTime = em.getTransportationTime(rideTime);
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rideTime = em.getTransportationTime(rideTime);
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KC_bfd = em.getChannelServer().getMapFactory().getMap(540010100);
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CBD_bfd = em.getChannelServer().getMapFactory().getMap(540010001);
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@@ -1,291 +0,0 @@
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/*
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This file is part of the HeavenMS MapleStory Server
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Copyleft (L) 2016 - 2018 RonanLana
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @author: Ronan
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* @event: Amoria PQ
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*/
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var isPq = true;
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var onlyMarriedPlayers = true;
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var minPlayers = 6, maxPlayers = 6;
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var minLevel = 40, maxLevel = 255;
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var entryMap = 670010200;
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var exitMap = 670011000;
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var recruitMap = 670010100;
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var clearMap = 670010800;
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var minMapId = 670010200;
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var maxMapId = 670010800;
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var eventTime = 75; // 75 minutes
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var lobbyRange = [0, 0];
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function init() {
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setEventRequirements();
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}
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function setLobbyRange() {
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return lobbyRange;
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}
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function setEventRequirements() {
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var reqStr = "";
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reqStr += "\r\n Number of players: ";
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if(maxPlayers - minPlayers >= 1) reqStr += minPlayers + " ~ " + maxPlayers;
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else reqStr += minPlayers;
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reqStr += "\r\n Level range: ";
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if(maxLevel - minLevel >= 1) reqStr += minLevel + " ~ " + maxLevel;
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else reqStr += minLevel;
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reqStr += "\r\n At least 1 of both genders";
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if(onlyMarriedPlayers) reqStr += "\r\n All married";
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reqStr += "\r\n Time limit: ";
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reqStr += eventTime + " minutes";
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em.setProperty("party", reqStr);
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}
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function setEventExclusives(eim) {
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var itemSet = [4031594, 4031595, 4031596, 4031597];
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eim.setExclusiveItems(itemSet);
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}
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function setEventRewards(eim) {
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var itemSet, itemQty, evLevel, expStages;
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evLevel = 1; //Rewards at clear PQ
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itemSet = [];
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itemQty = [];
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eim.setEventRewards(evLevel, itemSet, itemQty);
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expStages = [2000, 4000, 6000, 8000, 9000, 11000]; //bonus exp given on CLEAR stage signal
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eim.setEventClearStageExp(expStages);
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}
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function getEligibleParty(party) { //selects, from the given party, the team that is allowed to attempt this event
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var eligible = [];
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var hasLeader = false, hasNotMarried = false;
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var mask = 0;
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if(party.size() > 0) {
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var partyList = party.toArray();
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for(var i = 0; i < party.size(); i++) {
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var ch = partyList[i];
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if(ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel) {
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if(ch.isLeader()) hasLeader = true;
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if(!ch.getPlayer().isMarried()) hasNotMarried = true;
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eligible.push(ch);
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mask |= (1 << ch.getPlayer().getGender());
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}
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}
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}
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if(!(hasLeader && eligible.length >= minPlayers && eligible.length <= maxPlayers && mask == 3)) eligible = [];
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if(onlyMarriedPlayers && hasNotMarried) eligible = [];
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return eligible;
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}
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function setup(level, lobbyid) {
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var eim = em.newInstance("Amoria" + lobbyid);
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eim.setProperty("level", level);
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eim.setProperty("marriedGroup", 0);
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eim.setProperty("missCount", 0);
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eim.setProperty("statusStg1", -1);
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eim.setProperty("statusStg2", -1);
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eim.setProperty("statusStg3", -1);
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eim.setProperty("statusStg4", -1);
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eim.setProperty("statusStg5", -1);
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eim.setProperty("statusStg6", -1);
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eim.setProperty("statusStgBonus", 0);
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eim.getInstanceMap(670010200).resetPQ(level);
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eim.getInstanceMap(670010300).resetPQ(level);
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eim.getInstanceMap(670010301).resetPQ(level);
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eim.getInstanceMap(670010302).resetPQ(level);
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eim.getInstanceMap(670010400).resetPQ(level);
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eim.getInstanceMap(670010500).resetPQ(level);
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eim.getInstanceMap(670010600).resetPQ(level);
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eim.getInstanceMap(670010700).resetPQ(level);
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eim.getInstanceMap(670010750).resetPQ(level);
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eim.getInstanceMap(670010800).resetPQ(level);
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eim.getInstanceMap(670010200).toggleDrops();
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eim.getInstanceMap(670010300).toggleDrops();
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eim.getInstanceMap(670010301).toggleDrops();
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eim.getInstanceMap(670010302).toggleDrops();
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eim.getInstanceMap(670010200).instanceMapForceRespawn();
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eim.getInstanceMap(670010500).instanceMapForceRespawn();
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eim.getInstanceMap(670010750).shuffleReactors();
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eim.getInstanceMap(670010800).shuffleReactors();
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var mapObj = eim.getInstanceMap(670010700);
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var mobObj = Packages.server.life.MapleLifeFactory.getMonster(9400536);
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mapObj.spawnMonsterOnGroundBelow(mobObj, new Packages.java.awt.Point(942, 478));
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respawnStages(eim);
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eim.startEventTimer(eventTime * 60000);
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setEventRewards(eim);
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setEventExclusives(eim);
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return eim;
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}
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function isTeamAllCouple(eim) { // everyone partner of someone on the team
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var eventPlayers = eim.getPlayers();
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for (var iterator = eventPlayers.iterator(); iterator.hasNext();) {
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var chr = iterator.next();
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var pid = chr.getPartnerId();
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if(pid <= 0 || eim.getPlayerById(pid) == null) {
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return false;
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}
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}
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return true;
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}
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function afterSetup(eim) {
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if(isTeamAllCouple(eim)) {
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eim.setIntProperty("marriedGroup", 1);
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}
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}
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function respawnStages(eim) {}
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function playerEntry(eim, player) {
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var map = eim.getMapInstance(entryMap);
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player.changeMap(map, map.getPortal(0));
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}
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function scheduledTimeout(eim) {
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if(eim.getIntProperty("statusStg6") == 1) {
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eim.warpEventTeam(exitMap);
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}
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else {
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end(eim);
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}
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}
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function playerUnregistered(eim, player) {}
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function playerExit(eim, player) {
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eim.unregisterPlayer(player);
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player.changeMap(exitMap, 0);
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}
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function playerLeft(eim, player) {
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if(!eim.isEventCleared()) {
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playerExit(eim, player);
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}
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}
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function changedMap(eim, player, mapid) {
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if (mapid < minMapId || mapid > maxMapId) {
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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}
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else
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eim.unregisterPlayer(player);
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}
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}
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function changedLeader(eim, leader) {
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var mapid = leader.getMapId();
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if (!eim.isEventCleared() && (mapid < minMapId || mapid > maxMapId)) {
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end(eim);
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}
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}
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function playerDead(eim, player) {}
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function playerRevive(eim, player) { // player presses ok on the death pop up.
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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}
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else
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eim.unregisterPlayer(player);
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}
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function playerDisconnected(eim, player) {
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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}
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else
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eim.unregisterPlayer(player);
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}
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function leftParty(eim, player) {
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if (eim.isEventTeamLackingNow(false, minPlayers, player)) {
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end(eim);
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}
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else
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playerLeft(eim, player);
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}
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function disbandParty(eim) {
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if (!eim.isEventCleared()) {
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end(eim);
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}
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}
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function monsterValue(eim, mobId) {
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return 1;
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}
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function end(eim) {
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var party = eim.getPlayers();
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for (var i = 0; i < party.size(); i++) {
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playerExit(eim, party.get(i));
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}
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eim.dispose();
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}
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function giveRandomEventReward(eim, player) {
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eim.giveEventReward(player);
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}
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function clearPQ(eim) {
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eim.stopEventTimer();
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eim.setEventCleared();
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}
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function monsterKilled(mob, eim) {}
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function allMonstersDead(eim) {}
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function cancelSchedule() {}
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function dispose(eim) {}
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