Rename and clean up MaplePlayerNPCPositioner

This commit is contained in:
P0nk
2021-09-09 22:02:56 +02:00
parent 8b6a2e58f8
commit 0ca463f70a
2 changed files with 73 additions and 73 deletions

View File

@@ -30,8 +30,8 @@ import constants.game.GameConstants;
import net.server.Server;
import net.server.channel.Channel;
import net.server.world.World;
import server.life.positioner.MaplePlayerNPCPositioner;
import server.life.positioner.PlayerNPCPodium;
import server.life.positioner.PlayerNPCPositioner;
import server.maps.AbstractMapleMapObject;
import server.maps.MapleMap;
import server.maps.MapleMapObject;
@@ -391,7 +391,7 @@ public class MaplePlayerNPC extends AbstractMapleMapObject {
if (GameConstants.isPodiumHallOfFameMap(map.getId())) {
pos = PlayerNPCPodium.getNextPlayerNpcPosition(map);
} else {
pos = MaplePlayerNPCPositioner.getNextPlayerNpcPosition(map);
pos = PlayerNPCPositioner.getNextPlayerNpcPosition(map);
}
if (pos == null) {

View File

@@ -35,11 +35,9 @@ import java.util.LinkedList;
import java.util.List;
/**
*
* @author RonanLana
*
*/
public class MaplePlayerNPCPositioner {
public class PlayerNPCPositioner {
private static boolean isPlayerNpcNearby(List<Point> otherPos, Point searchPos, int xLimit, int yLimit) {
int xLimit2 = xLimit / 2, yLimit2 = yLimit / 2;
@@ -136,7 +134,9 @@ public class MaplePlayerNPCPositioner {
private static Point reorganizePlayerNpcs(MapleMap map, int newStep, List<MapleMapObject> mmoList) {
if (!mmoList.isEmpty()) {
if(YamlConfig.config.server.USE_DEBUG) System.out.println("Reorganizing pnpc map, step " + newStep);
if (YamlConfig.config.server.USE_DEBUG) {
System.out.println("Reorganizing pnpc map, step " + newStep);
}
List<MaplePlayerNPC> playerNpcs = new ArrayList<>(mmoList.size());
for (MapleMapObject mmo : mmoList) {