Rename and clean up MaplePlayerNPCPositioner
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@@ -30,8 +30,8 @@ import constants.game.GameConstants;
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import net.server.Server;
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import net.server.channel.Channel;
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import net.server.world.World;
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import server.life.positioner.MaplePlayerNPCPositioner;
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import server.life.positioner.PlayerNPCPodium;
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import server.life.positioner.PlayerNPCPositioner;
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import server.maps.AbstractMapleMapObject;
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import server.maps.MapleMap;
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import server.maps.MapleMapObject;
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@@ -391,7 +391,7 @@ public class MaplePlayerNPC extends AbstractMapleMapObject {
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if (GameConstants.isPodiumHallOfFameMap(map.getId())) {
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pos = PlayerNPCPodium.getNextPlayerNpcPosition(map);
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} else {
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pos = MaplePlayerNPCPositioner.getNextPlayerNpcPosition(map);
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pos = PlayerNPCPositioner.getNextPlayerNpcPosition(map);
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}
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if (pos == null) {
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@@ -35,53 +35,51 @@ import java.util.LinkedList;
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import java.util.List;
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/**
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*
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* @author RonanLana
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*
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*/
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public class MaplePlayerNPCPositioner {
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public class PlayerNPCPositioner {
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private static boolean isPlayerNpcNearby(List<Point> otherPos, Point searchPos, int xLimit, int yLimit) {
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int xLimit2 = xLimit / 2, yLimit2 = yLimit / 2;
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Rectangle searchRect = new Rectangle(searchPos.x - xLimit2, searchPos.y - yLimit2, xLimit, yLimit);
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for(Point pos : otherPos) {
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for (Point pos : otherPos) {
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Rectangle otherRect = new Rectangle(pos.x - xLimit2, pos.y - yLimit2, xLimit, yLimit);
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if(otherRect.intersects(searchRect)) {
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if (otherRect.intersects(searchRect)) {
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return true;
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}
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}
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return false;
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}
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private static int calcDx(int newStep) {
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return YamlConfig.config.server.PLAYERNPC_AREA_X / (newStep + 1);
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}
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private static int calcDy(int newStep) {
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return (YamlConfig.config.server.PLAYERNPC_AREA_Y / 2) + (YamlConfig.config.server.PLAYERNPC_AREA_Y / (1 << (newStep + 1)));
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}
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private static List<Point> rearrangePlayerNpcPositions(MapleMap map, int newStep, int pnpcsSize) {
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Rectangle mapArea = map.getMapArea();
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int leftPx = mapArea.x + YamlConfig.config.server.PLAYERNPC_INITIAL_X, px, py = mapArea.y + YamlConfig.config.server.PLAYERNPC_INITIAL_Y;
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int outx = mapArea.x + mapArea.width - YamlConfig.config.server.PLAYERNPC_INITIAL_X, outy = mapArea.y + mapArea.height;
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int cx = calcDx(newStep), cy = calcDy(newStep);
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List<Point> otherPlayerNpcs = new LinkedList<>();
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while(py < outy) {
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while (py < outy) {
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px = leftPx;
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while(px < outx) {
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while (px < outx) {
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Point searchPos = map.getPointBelow(new Point(px, py));
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if(searchPos != null) {
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if(!isPlayerNpcNearby(otherPlayerNpcs, searchPos, cx, cy)) {
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if (searchPos != null) {
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if (!isPlayerNpcNearby(otherPlayerNpcs, searchPos, cx, cy)) {
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otherPlayerNpcs.add(searchPos);
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if(otherPlayerNpcs.size() == pnpcsSize) {
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if (otherPlayerNpcs.size() == pnpcsSize) {
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return otherPlayerNpcs;
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}
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}
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@@ -92,34 +90,34 @@ public class MaplePlayerNPCPositioner {
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py += cy;
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}
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return null;
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}
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private static Point rearrangePlayerNpcs(MapleMap map, int newStep, List<MaplePlayerNPC> pnpcs) {
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Rectangle mapArea = map.getMapArea();
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int leftPx = mapArea.x + YamlConfig.config.server.PLAYERNPC_INITIAL_X, px, py = mapArea.y + YamlConfig.config.server.PLAYERNPC_INITIAL_Y;
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int outx = mapArea.x + mapArea.width - YamlConfig.config.server.PLAYERNPC_INITIAL_X, outy = mapArea.y + mapArea.height;
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int cx = calcDx(newStep), cy = calcDy(newStep);
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List<Point> otherPlayerNpcs = new LinkedList<>();
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int i = 0;
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while(py < outy) {
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while (py < outy) {
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px = leftPx;
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while(px < outx) {
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while (px < outx) {
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Point searchPos = map.getPointBelow(new Point(px, py));
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if(searchPos != null) {
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if(!isPlayerNpcNearby(otherPlayerNpcs, searchPos, cx, cy)) {
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if(i == pnpcs.size()) {
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if (searchPos != null) {
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if (!isPlayerNpcNearby(otherPlayerNpcs, searchPos, cx, cy)) {
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if (i == pnpcs.size()) {
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return searchPos;
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}
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MaplePlayerNPC pn = pnpcs.get(i);
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i++;
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pn.updatePlayerNPCPosition(map, searchPos);
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otherPlayerNpcs.add(searchPos);
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}
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@@ -130,108 +128,110 @@ public class MaplePlayerNPCPositioner {
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py += cy;
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}
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return null; // this area should not be reached under any scenario
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}
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private static Point reorganizePlayerNpcs(MapleMap map, int newStep, List<MapleMapObject> mmoList) {
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if(!mmoList.isEmpty()) {
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if(YamlConfig.config.server.USE_DEBUG) System.out.println("Reorganizing pnpc map, step " + newStep);
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if (!mmoList.isEmpty()) {
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if (YamlConfig.config.server.USE_DEBUG) {
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System.out.println("Reorganizing pnpc map, step " + newStep);
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}
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List<MaplePlayerNPC> playerNpcs = new ArrayList<>(mmoList.size());
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for(MapleMapObject mmo : mmoList) {
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for (MapleMapObject mmo : mmoList) {
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playerNpcs.add((MaplePlayerNPC) mmo);
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}
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playerNpcs.sort((p1, p2) -> {
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return p1.getScriptId() - p2.getScriptId(); // scriptid as playernpc history
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});
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for(Channel ch : Server.getInstance().getChannelsFromWorld(map.getWorld())) {
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for (Channel ch : Server.getInstance().getChannelsFromWorld(map.getWorld())) {
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MapleMap m = ch.getMapFactory().getMap(map.getId());
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for(MaplePlayerNPC pn : playerNpcs) {
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for (MaplePlayerNPC pn : playerNpcs) {
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m.removeMapObject(pn);
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m.broadcastMessage(PacketCreator.removeNPCController(pn.getObjectId()));
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m.broadcastMessage(PacketCreator.removePlayerNPC(pn.getObjectId()));
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}
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}
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Point ret = rearrangePlayerNpcs(map, newStep, playerNpcs);
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for(Channel ch : Server.getInstance().getChannelsFromWorld(map.getWorld())) {
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for (Channel ch : Server.getInstance().getChannelsFromWorld(map.getWorld())) {
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MapleMap m = ch.getMapFactory().getMap(map.getId());
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for(MaplePlayerNPC pn : playerNpcs) {
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for (MaplePlayerNPC pn : playerNpcs) {
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m.addPlayerNPCMapObject(pn);
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m.broadcastMessage(PacketCreator.spawnPlayerNPC(pn));
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m.broadcastMessage(PacketCreator.getPlayerNPC(pn));
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}
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}
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return ret;
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}
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return null;
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}
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private static Point getNextPlayerNpcPosition(MapleMap map, int initStep) { // automated playernpc position thanks to Ronan
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List<MapleMapObject> mmoList = map.getMapObjectsInRange(new Point(0, 0), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.PLAYER_NPC));
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List<Point> otherPlayerNpcs = new LinkedList<>();
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for(MapleMapObject mmo : mmoList) {
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for (MapleMapObject mmo : mmoList) {
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otherPlayerNpcs.add(mmo.getPosition());
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}
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int cx = calcDx(initStep), cy = calcDy(initStep);
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Rectangle mapArea = map.getMapArea();
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int outx = mapArea.x + mapArea.width - YamlConfig.config.server.PLAYERNPC_INITIAL_X, outy = mapArea.y + mapArea.height;
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boolean reorganize = false;
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int i = initStep;
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while(i < YamlConfig.config.server.PLAYERNPC_AREA_STEPS) {
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while (i < YamlConfig.config.server.PLAYERNPC_AREA_STEPS) {
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int leftPx = mapArea.x + YamlConfig.config.server.PLAYERNPC_INITIAL_X, px, py = mapArea.y + YamlConfig.config.server.PLAYERNPC_INITIAL_Y;
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while(py < outy) {
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while (py < outy) {
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px = leftPx;
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while(px < outx) {
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while (px < outx) {
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Point searchPos = map.getPointBelow(new Point(px, py));
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if(searchPos != null) {
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if(!isPlayerNpcNearby(otherPlayerNpcs, searchPos, cx, cy)) {
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if(i > initStep) {
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if (searchPos != null) {
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if (!isPlayerNpcNearby(otherPlayerNpcs, searchPos, cx, cy)) {
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if (i > initStep) {
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map.getWorldServer().setPlayerNpcMapStep(map.getId(), i);
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}
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if(reorganize && YamlConfig.config.server.PLAYERNPC_ORGANIZE_AREA) {
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if (reorganize && YamlConfig.config.server.PLAYERNPC_ORGANIZE_AREA) {
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return reorganizePlayerNpcs(map, i, mmoList);
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}
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return searchPos;
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}
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}
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px += cx;
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}
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py += cy;
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}
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reorganize = true;
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i++;
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cx = calcDx(i);
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cy = calcDy(i);
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if(YamlConfig.config.server.PLAYERNPC_ORGANIZE_AREA) {
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if (YamlConfig.config.server.PLAYERNPC_ORGANIZE_AREA) {
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otherPlayerNpcs = rearrangePlayerNpcPositions(map, i, mmoList.size());
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}
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}
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if(i > initStep) {
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if (i > initStep) {
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map.getWorldServer().setPlayerNpcMapStep(map.getId(), YamlConfig.config.server.PLAYERNPC_AREA_STEPS - 1);
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}
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return null;
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}
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public static Point getNextPlayerNpcPosition(MapleMap map) {
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return getNextPlayerNpcPosition(map, map.getWorldServer().getPlayerNpcMapStep(map.getId()));
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}
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