Return map & MaplePacketEncoder & Quest status patch
Fixed null pointer issue when trying to use return scroll on maps such as Mu Lung. Fixed a critical deadlock issue with MaplePacketEncoder. Fixed a critical DB leak regarding player's quest status.
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@@ -110,7 +110,7 @@ public class ServerConstants {
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public static final int MAX_EVENT_LEVELS = 8; //Event has different levels of rewarding system.
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public static final long BLOCK_NPC_RACE_CONDT = (long)(0.5 * 1000); //Time the player client must wait before reopening a conversation with an NPC.
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public static final long PET_LOOT_UPON_ATTACK = (long)(0.7 * 1000); //Time the pet must wait before trying to pick items up.
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public static final int TOT_MOB_QUEST_REQUIREMENT = 0; //Overwrites old 999-mobs requirement for the ToT questline with new requirement value, set 0 for default.
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public static final int TOT_MOB_QUEST_REQUIREMENT = 77; //Overwrites old 999-mobs requirement for the ToT questline with new requirement value, set 0 for default.
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public static final int MOB_REACTOR_REFRESH_TIME = 30 * 1000; //Overwrites refresh time for those reactors oriented to inflict damage to bosses (Ice Queen, Riche), set 0 for default.
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//Dangling Items/Locks Configuration
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