Character.wz

Server data for MapleSolaxiaV2.
This commit is contained in:
ronancpl
2015-11-04 13:05:40 -02:00
parent 4d4412e28e
commit 0b68f623a4
877 changed files with 468918 additions and 0 deletions

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<vector name="origin" x="0" y="34" />
</canvas>
<canvas name="iconRaw" width="34" height="34">
<vector name="origin" x="0" y="34" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="reqJob" value="0" />
<int name="reqLevel" value="0" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="cash" value="1" />
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<imgdir name="41">
<imgdir name="walk2">
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<imgdir name="map">
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</imgdir>
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</canvas>
</imgdir>
<imgdir name="1">
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<imgdir name="map">
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</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="87" height="57">
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<imgdir name="map">
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</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
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<imgdir name="map">
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</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
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</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="72" height="65">
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<imgdir name="map">
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</imgdir>
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</imgdir>
<imgdir name="1">
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<imgdir name="swingT1">
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<imgdir name="swingT3">
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<imgdir name="swingTF">
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<string name="z" value="backWeapon" />
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<imgdir name="stabO1">
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<imgdir name="stabO2">
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<imgdir name="map">
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<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
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<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
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<imgdir name="map">
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</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
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<canvas name="weapon" width="77" height="44">
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<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
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<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
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<imgdir name="map">
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<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
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</imgdir>
</imgdir>
<imgdir name="jump">
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</imgdir>
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<imgdir name="ladder">
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</canvas>
</imgdir>
<imgdir name="1">
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<imgdir name="map">
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</imgdir>
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</canvas>
</imgdir>
</imgdir>
<imgdir name="rope">
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<imgdir name="map">
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</canvas>
</imgdir>
</imgdir>
</imgdir>
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