Character.wz
Server data for MapleSolaxiaV2.
This commit is contained in:
705
wz/Character.wz/Weapon/01702122.img.xml
Normal file
705
wz/Character.wz/Weapon/01702122.img.xml
Normal file
@@ -0,0 +1,705 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="01702122.img">
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<imgdir name="info">
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<canvas name="icon" width="35" height="33">
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||||
<vector name="origin" x="1" y="33" />
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</canvas>
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<canvas name="iconRaw" width="35" height="33">
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<vector name="origin" x="1" y="33" />
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</canvas>
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<string name="islot" value="Wp" />
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<string name="vslot" value="Wp" />
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<int name="reqJob" value="0" />
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<int name="reqLevel" value="0" />
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<int name="reqSTR" value="0" />
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<int name="reqDEX" value="0" />
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<int name="reqINT" value="0" />
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<int name="reqLUK" value="0" />
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||||
<int name="cash" value="1" />
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</imgdir>
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||||
<imgdir name="40">
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<imgdir name="walk1">
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<imgdir name="0">
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||||
<canvas name="weapon" width="99" height="31">
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||||
<vector name="origin" x="58" y="11" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="-1" />
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||||
</imgdir>
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<string name="z" value="weapon" />
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</canvas>
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</imgdir>
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||||
<imgdir name="1">
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<canvas name="weapon" width="96" height="35">
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<vector name="origin" x="54" y="24" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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</imgdir>
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<string name="z" value="weapon" />
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="99" height="31">
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<vector name="origin" x="58" y="11" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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</imgdir>
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<string name="z" value="weapon" />
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</canvas>
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</imgdir>
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||||
<imgdir name="3">
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||||
<canvas name="weapon" width="96" height="44">
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||||
<vector name="origin" x="57" y="13" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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</imgdir>
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<string name="z" value="weapon" />
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="walk2">
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<imgdir name="0">
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<canvas name="weapon" width="89" height="49">
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<vector name="origin" x="31" y="32" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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</imgdir>
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<string name="z" value="weaponOverArm" />
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="89" height="49">
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<vector name="origin" x="31" y="32" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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||||
</imgdir>
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<string name="z" value="weaponOverArm" />
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon" />
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="90" height="47">
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<vector name="origin" x="31" y="33" />
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<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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</imgdir>
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<string name="z" value="weaponOverArm" />
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stand1">
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<imgdir name="0">
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||||
<canvas name="weapon" width="99" height="31">
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||||
<vector name="origin" x="58" y="9" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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||||
</imgdir>
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<string name="z" value="weapon" />
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon" />
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon" />
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</imgdir>
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</imgdir>
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<imgdir name="stand2">
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<imgdir name="0">
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||||
<canvas name="weapon" width="89" height="49">
|
||||
<vector name="origin" x="32" y="32" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
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||||
</imgdir>
|
||||
<string name="z" value="weaponOverArm" />
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</canvas>
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||||
</imgdir>
|
||||
<imgdir name="1">
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||||
<canvas name="weapon" width="89" height="49">
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||||
<vector name="origin" x="32" y="32" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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||||
</imgdir>
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||||
<string name="z" value="weaponOverArm" />
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="89" height="49">
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<vector name="origin" x="32" y="32" />
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<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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||||
</imgdir>
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||||
<string name="z" value="weaponOverArm" />
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||||
</canvas>
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||||
</imgdir>
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||||
</imgdir>
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||||
<imgdir name="alert">
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||||
<imgdir name="0">
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<canvas name="weapon" width="89" height="49">
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||||
<vector name="origin" x="70" y="38" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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</imgdir>
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<string name="z" value="weaponOverArm" />
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="89" height="49">
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||||
<vector name="origin" x="69" y="37" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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||||
</imgdir>
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||||
<string name="z" value="weaponOverArm" />
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</canvas>
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</imgdir>
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||||
<imgdir name="2">
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||||
<canvas name="weapon" width="89" height="49">
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||||
<vector name="origin" x="70" y="36" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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||||
</imgdir>
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||||
<string name="z" value="weaponOverArm" />
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</canvas>
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||||
</imgdir>
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</imgdir>
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||||
<imgdir name="swingT1">
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<imgdir name="0">
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||||
<canvas name="weapon" width="101" height="36">
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||||
<vector name="origin" x="15" y="30" />
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||||
<imgdir name="map">
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<vector name="hand" x="0" y="0" />
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</imgdir>
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<string name="z" value="weaponBelowArm" />
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</canvas>
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</imgdir>
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||||
<imgdir name="1">
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||||
<canvas name="weapon" width="61" height="96">
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||||
<vector name="origin" x="7" y="82" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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||||
</imgdir>
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||||
<string name="z" value="weaponBelowArm" />
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||||
</canvas>
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</imgdir>
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<imgdir name="2">
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||||
<canvas name="weapon" width="101" height="38">
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||||
<vector name="origin" x="82" y="7" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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</imgdir>
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||||
<string name="z" value="weaponOverBody" />
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</canvas>
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</imgdir>
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</imgdir>
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||||
<imgdir name="swingT2">
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<imgdir name="0">
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||||
<canvas name="weapon" width="89" height="49">
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||||
<vector name="origin" x="44" y="24" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="-30" y="14" />
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||||
</imgdir>
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||||
<string name="z" value="weaponBelowBody" />
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||||
</canvas>
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</imgdir>
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||||
<imgdir name="1">
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||||
<canvas name="weapon" width="56" height="90">
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||||
<vector name="origin" x="48" y="77" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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||||
</imgdir>
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||||
<string name="z" value="weaponOverBody" />
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||||
</canvas>
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||||
</imgdir>
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<imgdir name="2">
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||||
<canvas name="weapon" width="101" height="38">
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||||
<vector name="origin" x="82" y="5" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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||||
</imgdir>
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||||
<string name="z" value="weaponOverBody" />
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||||
</canvas>
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||||
</imgdir>
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||||
</imgdir>
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||||
<imgdir name="swingT3">
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||||
<imgdir name="0">
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||||
<canvas name="weapon" width="99" height="31">
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||||
<vector name="origin" x="16" y="10" />
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||||
<imgdir name="map">
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||||
<vector name="hand" x="0" y="0" />
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||||
</imgdir>
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||||
<string name="z" value="weaponOverBody" />
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||||
</canvas>
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||||
</imgdir>
|
||||
<imgdir name="1">
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||||
<canvas name="weapon" width="96" height="38">
|
||||
<vector name="origin" x="24" y="8" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverBody" />
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||||
</canvas>
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||||
</imgdir>
|
||||
<imgdir name="2">
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||||
<canvas name="weapon" width="45" height="102">
|
||||
<vector name="origin" x="41" y="81" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
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||||
</imgdir>
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||||
<string name="z" value="weaponOverBody" />
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||||
</canvas>
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||||
</imgdir>
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||||
</imgdir>
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||||
<imgdir name="swingTF">
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||||
<imgdir name="0">
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||||
<canvas name="weapon" width="34" height="99">
|
||||
<vector name="origin" x="17" y="49" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="2" y="27" />
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||||
</imgdir>
|
||||
<string name="z" value="backWeapon" />
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||||
</canvas>
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||||
</imgdir>
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||||
<imgdir name="1">
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||||
<canvas name="weapon" width="61" height="88">
|
||||
<vector name="origin" x="57" y="75" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowBody" />
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||||
</canvas>
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||||
</imgdir>
|
||||
<imgdir name="2">
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||||
<canvas name="weapon" width="96" height="49">
|
||||
<vector name="origin" x="21" y="34" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
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||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="3">
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||||
<canvas name="weapon" width="101" height="38">
|
||||
<vector name="origin" x="79" y="8" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="stabO1">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="99" height="31">
|
||||
<vector name="origin" x="73" y="10" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="99" height="27">
|
||||
<vector name="origin" x="70" y="13" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="stabO2">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="99" height="31">
|
||||
<vector name="origin" x="71" y="8" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="99" height="27">
|
||||
<vector name="origin" x="73" y="12" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="stabOF">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="99" height="31">
|
||||
<vector name="origin" x="67" y="10" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="99" height="23">
|
||||
<vector name="origin" x="33" y="14" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="99" height="27">
|
||||
<vector name="origin" x="75" y="25" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="proneStab">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="99" height="22">
|
||||
<vector name="origin" x="92" y="9" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="99" height="22">
|
||||
<vector name="origin" x="89" y="10" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="prone">
|
||||
<imgdir name="0">
|
||||
<uol name="weapon" value="../../proneStab/0/weapon" />
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="heal">
|
||||
<imgdir name="0">
|
||||
<uol name="weapon" value="../../alert/1/weapon" />
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<uol name="weapon" value="../../swingO2/1/weapon" />
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<uol name="weapon" value="../../swingO2/0/weapon" />
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="fly">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="94" height="49">
|
||||
<vector name="origin" x="34" y="31" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<uol name="weapon" value="../0/weapon" />
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="jump">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="96" height="51">
|
||||
<vector name="origin" x="34" y="33" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="rope">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="89" height="49">
|
||||
<vector name="origin" x="44" y="24" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="0" y="5" />
|
||||
</imgdir>
|
||||
<string name="z" value="backWeaponOverShield" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="89" height="49">
|
||||
<vector name="origin" x="44" y="24" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="-1" y="8" />
|
||||
</imgdir>
|
||||
<string name="z" value="backWeaponOverShield" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="ladder">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="89" height="49">
|
||||
<vector name="origin" x="44" y="24" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="1" y="7" />
|
||||
</imgdir>
|
||||
<string name="z" value="backWeaponOverShield" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="89" height="49">
|
||||
<vector name="origin" x="44" y="24" />
|
||||
<imgdir name="map">
|
||||
<vector name="navel" x="-1" y="7" />
|
||||
</imgdir>
|
||||
<string name="z" value="backWeaponOverShield" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="41">
|
||||
<uol name="walk2" value="../40/walk2" />
|
||||
<uol name="stand2" value="../40/stand2" />
|
||||
<uol name="alert" value="../40/alert" />
|
||||
<uol name="swingT1" value="../40/swingT1" />
|
||||
<uol name="swingT2" value="../40/swingT2" />
|
||||
<uol name="swingT3" value="../40/swingT3" />
|
||||
<uol name="swingTF" value="../40/swingTF" />
|
||||
<uol name="stabO1" value="../40/stabO1" />
|
||||
<uol name="stabO2" value="../40/stabO2" />
|
||||
<uol name="stabOF" value="../40/stabOF" />
|
||||
<uol name="proneStab" value="../40/proneStab" />
|
||||
<uol name="prone" value="../40/prone" />
|
||||
<uol name="fly" value="../40/fly" />
|
||||
<uol name="jump" value="../40/jump" />
|
||||
</imgdir>
|
||||
<imgdir name="42">
|
||||
<uol name="walk1" value="../40/walk1" />
|
||||
<uol name="stand2" value="../40/stand2" />
|
||||
<uol name="alert" value="../40/alert" />
|
||||
<uol name="swingT1" value="../40/swingT1" />
|
||||
<uol name="swingT2" value="../40/swingT2" />
|
||||
<uol name="swingT3" value="../40/swingT3" />
|
||||
<uol name="stabO1" value="../40/stabO1" />
|
||||
<uol name="stabO2" value="../40/stabO2" />
|
||||
<uol name="stabOF" value="../40/stabOF" />
|
||||
<uol name="proneStab" value="../40/proneStab" />
|
||||
<uol name="prone" value="../40/prone" />
|
||||
<uol name="jump" value="../40/jump" />
|
||||
<uol name="fly" value="../40/fly" />
|
||||
<uol name="rope" value="../40/rope" />
|
||||
<uol name="ladder" value="../40/ladder" />
|
||||
<uol name="walk2" value="../40/walk2" />
|
||||
</imgdir>
|
||||
<imgdir name="43">
|
||||
<imgdir name="swingP1">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="101" height="36">
|
||||
<vector name="origin" x="14" y="28" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="61" height="96">
|
||||
<vector name="origin" x="13" y="69" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="101" height="38">
|
||||
<vector name="origin" x="81" y="7" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="swingP2">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="101" height="36">
|
||||
<vector name="origin" x="13" y="30" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="61" height="96">
|
||||
<vector name="origin" x="5" y="85" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="101" height="38">
|
||||
<vector name="origin" x="82" y="7" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="swingPF">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="99" height="31">
|
||||
<vector name="origin" x="90" y="10" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="96" height="36">
|
||||
<vector name="origin" x="86" y="5" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="101" height="36">
|
||||
<vector name="origin" x="31" y="25" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="3">
|
||||
<canvas name="weapon" width="101" height="38">
|
||||
<vector name="origin" x="72" y="3" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="stabT1">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="96" height="36">
|
||||
<vector name="origin" x="87" y="4" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="99" height="35">
|
||||
<vector name="origin" x="86" y="5" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="99" height="27">
|
||||
<vector name="origin" x="86" y="12" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="stabT2">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="96" height="36">
|
||||
<vector name="origin" x="86" y="6" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="96" height="34">
|
||||
<vector name="origin" x="85" y="5" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="96" height="36">
|
||||
<vector name="origin" x="86" y="32" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="stabTF">
|
||||
<imgdir name="0">
|
||||
<uol name="weapon" value="../../swingPF/0/weapon" />
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<uol name="weapon" value="../../swingPF/1/weapon" />
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="89" height="49">
|
||||
<vector name="origin" x="44" y="24" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="21" y="-36" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="3">
|
||||
<uol name="weapon" value="../../stabT1/2/weapon" />
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<uol name="walk1" value="../40/walk1" />
|
||||
<uol name="walk2" value="../40/walk2" />
|
||||
<uol name="stand2" value="../40/stand2" />
|
||||
<uol name="stand1" value="../40/stand1" />
|
||||
<uol name="alert" value="../40/alert" />
|
||||
<uol name="swingT2" value="../40/swingT2" />
|
||||
<uol name="proneStab" value="../40/proneStab" />
|
||||
<uol name="prone" value="../40/prone" />
|
||||
<uol name="heal" value="../40/heal" />
|
||||
<uol name="fly" value="../40/fly" />
|
||||
<uol name="jump" value="../40/jump" />
|
||||
<uol name="rope" value="../40/rope" />
|
||||
<uol name="ladder" value="../40/ladder" />
|
||||
</imgdir>
|
||||
<imgdir name="44">
|
||||
<uol name="walk1" value="../43/walk1" />
|
||||
<uol name="walk2" value="../43/walk2" />
|
||||
<uol name="stand1" value="../43/stand1" />
|
||||
<uol name="stand2" value="../43/stand2" />
|
||||
<uol name="alert" value="../43/alert" />
|
||||
<uol name="swingT2" value="../43/swingT2" />
|
||||
<uol name="swingP1" value="../43/swingP1" />
|
||||
<uol name="swingP2" value="../43/swingP2" />
|
||||
<uol name="swingPF" value="../43/swingPF" />
|
||||
<uol name="stabT1" value="../43/stabT1" />
|
||||
<uol name="stabT2" value="../43/stabT2" />
|
||||
<uol name="stabTF" value="../43/stabTF" />
|
||||
<uol name="proneStab" value="../43/proneStab" />
|
||||
<uol name="prone" value="../43/prone" />
|
||||
<uol name="fly" value="../43/fly" />
|
||||
<uol name="jump" value="../43/jump" />
|
||||
<uol name="ladder" value="../43/ladder" />
|
||||
<uol name="rope" value="../43/rope" />
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
Reference in New Issue
Block a user