Character.wz
Server data for MapleSolaxiaV2.
This commit is contained in:
299
wz/Character.wz/Weapon/01452085.img.xml
Normal file
299
wz/Character.wz/Weapon/01452085.img.xml
Normal file
@@ -0,0 +1,299 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<imgdir name="01452085.img">
|
||||
<imgdir name="info">
|
||||
<canvas name="icon" width="37" height="33">
|
||||
<vector name="origin" x="0" y="33" />
|
||||
</canvas>
|
||||
<canvas name="iconRaw" width="37" height="33">
|
||||
<vector name="origin" x="0" y="33" />
|
||||
</canvas>
|
||||
<string name="islot" value="WpSi" />
|
||||
<string name="vslot" value="WpSi" />
|
||||
<int name="walk" value="1" />
|
||||
<int name="stand" value="1" />
|
||||
<short name="attack" value="3" />
|
||||
<string name="afterImage" value="bow" />
|
||||
<string name="sfx" value="bow" />
|
||||
<int name="reqJob" value="4" />
|
||||
<int name="reqLevel" value="25" />
|
||||
<int name="reqSTR" value="0" />
|
||||
<int name="reqDEX" value="0" />
|
||||
<int name="reqINT" value="0" />
|
||||
<int name="reqLUK" value="0" />
|
||||
<int name="incPAD" value="41" />
|
||||
<int name="incDEX" value="10" />
|
||||
<int name="incACC" value="5" />
|
||||
<int name="price" value="1" />
|
||||
<int name="attackSpeed" value="5" />
|
||||
<int name="tuc" value="10" />
|
||||
<int name="only" value="1" />
|
||||
<int name="tradeBlock" value="1" />
|
||||
<int name="tradeAvailable" value="1" />
|
||||
<int name="cash" value="0" />
|
||||
<int name="knockback" value="40" />
|
||||
</imgdir>
|
||||
<imgdir name="walk1">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="70" height="35">
|
||||
<vector name="origin" x="43" y="26" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="65" height="41">
|
||||
<vector name="origin" x="36" y="33" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="70" height="35">
|
||||
<vector name="origin" x="43" y="26" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="3">
|
||||
<canvas name="weapon" width="71" height="32">
|
||||
<vector name="origin" x="44" y="17" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="stand1">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="70" height="35">
|
||||
<vector name="origin" x="42" y="25" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="70" height="35">
|
||||
<vector name="origin" x="42" y="25" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="70" height="35">
|
||||
<vector name="origin" x="42" y="25" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weapon" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="alert">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="70" height="35">
|
||||
<vector name="origin" x="43" y="26" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverHand" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="70" height="35">
|
||||
<vector name="origin" x="42" y="25" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverHand" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="70" height="35">
|
||||
<vector name="origin" x="43" y="24" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverHand" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="swingT1">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="68" height="32">
|
||||
<vector name="origin" x="12" y="8" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="40" height="63">
|
||||
<vector name="origin" x="2" y="53" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="68" height="35">
|
||||
<vector name="origin" x="48" y="25" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="swingT3">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="68" height="32">
|
||||
<vector name="origin" x="15" y="25" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="63" height="40">
|
||||
<vector name="origin" x="22" y="35" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="40" height="63">
|
||||
<vector name="origin" x="6" y="47" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverBody" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="shoot1">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="27" height="69">
|
||||
<vector name="origin" x="26" y="40" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="44" height="69">
|
||||
<vector name="origin" x="40" y="40" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="2">
|
||||
<canvas name="weapon" width="33" height="69">
|
||||
<vector name="origin" x="46" y="40" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="shootF">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="54" height="69">
|
||||
<vector name="origin" x="40" y="43" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="27" height="69">
|
||||
<vector name="origin" x="46" y="46" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="proneStab">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="69" height="26">
|
||||
<vector name="origin" x="59" y="18" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="69" height="32">
|
||||
<vector name="origin" x="58" y="25" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponBelowArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="prone">
|
||||
<imgdir name="0">
|
||||
<uol name="weapon" value="../../proneStab/0/weapon" />
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="heal">
|
||||
<imgdir name="0">
|
||||
<uol name="weapon" value="../../alert/1/weapon" />
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="jump">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="51" height="57">
|
||||
<vector name="origin" x="16" y="30" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponWristOverGlove" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
<imgdir name="fly">
|
||||
<imgdir name="0">
|
||||
<canvas name="weapon" width="51" height="56">
|
||||
<vector name="origin" x="17" y="29" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
<imgdir name="1">
|
||||
<canvas name="weapon" width="51" height="56">
|
||||
<vector name="origin" x="16" y="30" />
|
||||
<imgdir name="map">
|
||||
<vector name="hand" x="0" y="0" />
|
||||
</imgdir>
|
||||
<string name="z" value="weaponOverArm" />
|
||||
</canvas>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
</imgdir>
|
||||
Reference in New Issue
Block a user