Character.wz

Server data for MapleSolaxiaV2.
This commit is contained in:
ronancpl
2015-11-04 13:05:40 -02:00
parent 4d4412e28e
commit 0b68f623a4
877 changed files with 468918 additions and 0 deletions

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01402018.img">
<imgdir name="info">
<canvas name="icon" width="32" height="32">
<vector name="origin" x="-1" y="32" />
</canvas>
<canvas name="iconRaw" width="32" height="32">
<vector name="origin" x="-1" y="32" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="walk" value="1" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="swordTL" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="15" />
<int name="reqSTR" value="35" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="35" />
<int name="tuc" value="7" />
<int name="price" value="2750" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="63" height="13">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="28" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="61" height="20">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="26" y="9" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="61" height="20">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="27" y="-1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="33" height="54">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-18" y="38" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="61" height="20">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="35" y="8" />
<vector name="handMove" x="26" y="4" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="61" height="20">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="34" y="7" />
<vector name="handMove" x="24" y="4" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="61" height="20">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="35" y="6" />
<vector name="handMove" x="22" y="5" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="61" height="20">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-19" y="35" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="54">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="9" y="59" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="61" height="20">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="54" y="-11" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="61" height="20">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-4" y="21" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="20" height="61">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="20" y="54" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="61" height="20">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="35" y="-7" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="63" height="13">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-8" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="61" height="20">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-10" y="-4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="33" height="54">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="28" y="57" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="33" height="54">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="14" y="55" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="13" height="63">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-11" y="64" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="33" height="54">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="68" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="54" height="33">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="51" y="-6" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="63" height="13">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="25" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="63" height="13">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="68" y="10" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="63" height="13">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="32" y="13" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="63" height="13">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="65" y="8" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="63" height="13">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="33" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="63" height="13">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="29" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="63" height="13">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="68" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="63" height="13">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="60" y="6" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="63" height="13">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="75" y="6" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="33" height="54">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-11" y="50" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="33" height="54">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-12" y="49" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="weapon" width="45" height="45">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="20" />
</imgdir>
<string name="z" value="backWeaponOverShield" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="45" height="45">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="20" />
</imgdir>
<string name="z" value="backWeaponOverShield" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="rope">
<imgdir name="0">
<canvas name="weapon" width="45" height="45">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="17" />
</imgdir>
<string name="z" value="backWeaponOverShield" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="45" height="45">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="10" y="17" />
</imgdir>
<string name="z" value="backWeaponOverShield" />
</canvas>
</imgdir>
</imgdir>
</imgdir>