Character.wz

Server data for MapleSolaxiaV2.
This commit is contained in:
ronancpl
2015-11-04 13:05:40 -02:00
parent 4d4412e28e
commit 0b68f623a4
877 changed files with 468918 additions and 0 deletions

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01402003.img">
<imgdir name="info">
<canvas name="icon" width="33" height="33">
<vector name="origin" x="0" y="33" />
</canvas>
<canvas name="iconRaw" width="33" height="32">
<vector name="origin" x="0" y="33" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="walk" value="1" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="swordTL" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="50" />
<int name="reqSTR" value="155" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="70" />
<int name="tuc" value="7" />
<int name="price" value="200000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="80" height="18">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="39" y="6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="80" height="18">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="39" y="6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="80" height="18">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="40" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="54" height="68">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-12" y="48" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="66">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-11" y="47" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="64">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-11" y="46" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="80" height="18">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="48" y="5" />
<vector name="handMove" x="39" y="1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="80" height="18">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="47" y="4" />
<vector name="handMove" x="37" y="1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="80" height="18">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="48" y="3" />
<vector name="handMove" x="35" y="2" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="73" height="33">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-12" y="44" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="74">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="73" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="73" height="33">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="64" y="-7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="73" height="33">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-1" y="35" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="73">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="28" y="62" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="73" height="33">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="42" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="79" height="18">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-7" y="5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="80" height="20">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-6" y="-2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="52" height="63">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="43" y="60" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="51" height="63">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="32" y="64" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="74">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="71" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="65" height="49">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="4" y="61" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="73" height="33">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="64" y="-4" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="80" height="18">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="38" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="80" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="77" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="80" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="41" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="80" height="18">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="74" y="13" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="80" height="18">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="45" y="9" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="80" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="40" y="-1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="80" height="18">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="80" y="15" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="80" height="18">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="68" y="10" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="80" height="18">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="83" y="10" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="73" height="33">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-1" y="27" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="73" height="33">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="26" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>