Savior Commit
Fixed some bugs regarding dojo, updated drop data, minor tweaks on Mystic Doors, added expeditions for Showa Manor, Zakum and Pink Bean, smart search for item slots on quest/npc rewarding system, attempt on boss HPbar to focus on player's current target, quests with selectable rewards now hands the item correctly, after the first PQ instance next ones are loaded more smoothly.
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@@ -22,11 +22,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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package scripting.npc;
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import java.io.File;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.List;
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import java.util.LinkedList;
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import net.server.Server;
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import net.server.guild.MapleAlliance;
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@@ -48,7 +44,6 @@ import server.partyquest.Pyramid;
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import server.partyquest.Pyramid.PyramidMode;
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import server.quest.MapleQuest;
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import tools.LogHelper;
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import tools.DatabaseConnection;
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import tools.FilePrinter;
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import tools.MaplePacketCreator;
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import client.MapleCharacter;
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@@ -60,12 +55,8 @@ import client.Skill;
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import client.SkillFactory;
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import client.inventory.Item;
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import client.inventory.ItemFactory;
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import client.inventory.MapleInventoryType;
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import client.inventory.MaplePet;
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import constants.ExpTable;
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import constants.ServerConstants;
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import java.util.Map;
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import java.util.Set;
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/**
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*
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