Savior Commit

Fixed some bugs regarding dojo, updated drop data, minor tweaks on
Mystic Doors, added expeditions for Showa Manor, Zakum and Pink Bean,
smart search for item slots on quest/npc rewarding system, attempt on
boss HPbar to focus on player's current target, quests with selectable
rewards now hands the item correctly, after the first PQ instance next
ones are loaded more smoothly.
This commit is contained in:
ronancpl
2017-08-04 00:04:46 -03:00
parent c09bc02c85
commit 0a2e382c3b
968 changed files with 25555 additions and 7362 deletions

View File

@@ -25,59 +25,79 @@
*@Purpose: Handles 4th job.
*/
function start() {
if(cm.getLevel() < 120 || Math.round(cm.getJobId() / 100) != 2) {
cm.sendOk("Please don't bother me right now, I am trying to concentrate.");
cm.dispose();
} else if (!cm.isQuestCompleted(6914)) {
cm.sendOk("You have not yet passed my trials. I can not advance you until you do so.");
cm.dispose();
} else if ( cm.getJobId() % 100 % 10 != 2) {
cm.sendYesNo("You did a marvellous job passing my test. Are you ready to advance to your 4th job?");
} else {
cm.sendSimple("If I must, I can teach you the art of your class.\r\n#b#L0#Teach me the skills of my class.#l");
//cm.dispose();
}
var status;
function start() {
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode >= 1 && cm.getJobId() % 100 % 10 != 2) {
cm.changeJobById(cm.getJobId() + 1);
if(cm.getJobId() == 212) {
cm.teachSkill(2121001, 0, 10, -1);
cm.teachSkill(2121002, 0, 10, -1);
cm.teachSkill(2121006, 0, 10, -1);
} else if(cm.getJobId() == 222) {
cm.teachSkill(2221001, 0, 10, -1);
cm.teachSkill(2221002, 0, 10, -1);
cm.teachSkill(2221006, 0, 10, -1);
} else if(cm.getJobId() == 232) {
cm.teachSkill(2321001, 0, 10, -1);
cm.teachSkill(2321002, 0, 10, -1);
cm.teachSkill(2321005, 0, 10, -1);
}
} else if( mode >= 1 && cm.getJobId() % 100 % 10 == 2) {
if(cm.getJobId() == 212) {
if(cm.getPlayer().getSkillLevel(2121007) == 0)
cm.teachSkill(2121007 , 0, 10, -1);
if(cm.getPlayer().getSkillLevel(2121005) == 0)
cm.teachSkill(2121005 , 0, 10, -1);
if(cm.getPlayer().getSkillLevel(2121005) == 0)
cm.teachSkill(2121005 , 0, 10, -1);
} else if(cm.getJobId() == 222) {
if(cm.getPlayer().getSkillLevel(2221007) == 0)
cm.teachSkill(2221007 , 0, 10, -1);
if(cm.getPlayer().getSkillLevel(2221005) == 0)
cm.teachSkill(2221005 , 0, 10, -1);
if(cm.getPlayer().getSkillLevel(2221003) == 0)
cm.teachSkill(2221003 , 0, 10, -1);
} else if(cm.getJobId() == 232) {
if (cm.getPlayer().getSkillLevel(2321008) < 1)
cm.teachSkill(2321008, 0, 10,-1); // Genesis
if (cm.getPlayer().getSkillLevel(2321006) < 1)
cm.teachSkill(2321006, 0, 10,-1); // res
}
cm.sendOk("It is done. Leave me now.");
}
cm.dispose();
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && status == 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if(status == 0) {
if(cm.getLevel() < 120 || Math.round(cm.getJobId() / 100) != 2) {
cm.sendOk("Please don't bother me right now, I am trying to concentrate.");
cm.dispose();
} else if (!cm.isQuestCompleted(6914)) {
cm.sendOk("You have not yet passed my trials. I can not advance you until you do so.");
cm.dispose();
} else if ( cm.getJobId() % 100 % 10 != 2) {
cm.sendYesNo("You did a marvellous job passing my test. Are you ready to advance to your 4th job?");
} else {
cm.sendSimple("If I must, I can teach you the art of your class.\r\n#b#L0#Teach me the skills of my class.#l");
//cm.dispose();
}
} else if(status == 1) {
if (mode >= 1 && cm.getJobId() % 100 % 10 != 2) {
cm.changeJobById(cm.getJobId() + 1);
if(cm.getJobId() == 212) {
cm.teachSkill(2121001, 0, 10, -1);
cm.teachSkill(2121002, 0, 10, -1);
cm.teachSkill(2121006, 0, 10, -1);
} else if(cm.getJobId() == 222) {
cm.teachSkill(2221001, 0, 10, -1);
cm.teachSkill(2221002, 0, 10, -1);
cm.teachSkill(2221006, 0, 10, -1);
} else if(cm.getJobId() == 232) {
cm.teachSkill(2321001, 0, 10, -1);
cm.teachSkill(2321002, 0, 10, -1);
cm.teachSkill(2321005, 0, 10, -1);
}
} else if( mode >= 1 && cm.getJobId() % 100 % 10 == 2) {
if(cm.getJobId() == 212) {
if(cm.getPlayer().getSkillLevel(2121007) == 0)
cm.teachSkill(2121007 , 0, 10, -1);
if(cm.getPlayer().getSkillLevel(2121005) == 0)
cm.teachSkill(2121005 , 0, 10, -1);
if(cm.getPlayer().getSkillLevel(2121005) == 0)
cm.teachSkill(2121005 , 0, 10, -1);
} else if(cm.getJobId() == 222) {
if(cm.getPlayer().getSkillLevel(2221007) == 0)
cm.teachSkill(2221007 , 0, 10, -1);
if(cm.getPlayer().getSkillLevel(2221005) == 0)
cm.teachSkill(2221005 , 0, 10, -1);
if(cm.getPlayer().getSkillLevel(2221003) == 0)
cm.teachSkill(2221003 , 0, 10, -1);
} else if(cm.getJobId() == 232) {
if (cm.getPlayer().getSkillLevel(2321008) < 1)
cm.teachSkill(2321008, 0, 10,-1); // Genesis
if (cm.getPlayer().getSkillLevel(2321006) < 1)
cm.teachSkill(2321006, 0, 10,-1); // res
}
cm.sendOk("It is done. Leave me now.");
}
cm.dispose();
}
}
}