Savior Commit
Fixed some bugs regarding dojo, updated drop data, minor tweaks on Mystic Doors, added expeditions for Showa Manor, Zakum and Pink Bean, smart search for item slots on quest/npc rewarding system, attempt on boss HPbar to focus on player's current target, quests with selectable rewards now hands the item correctly, after the first PQ instance next ones are loaded more smoothly.
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@@ -23,13 +23,12 @@
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*
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* Adobis's Mission I : Breath of Lava <Level 2> (280020001)
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* Zakum Quest NPC
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* Custom Quest 100202 -> Done this stage once
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*/
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var status;
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var status = -1;
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function start() {
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cm.sendNext("Congratulations on getting this far! Well, I suppose I'd better give you your #bBreath of Fire#k. You've certainly earned it!");
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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@@ -37,16 +36,22 @@ function action(mode, type, selection) {
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cm.dispose();
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else {
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status++;
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if (status == 1)
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cm.sendNextPrev("Well, time for you to head off.");
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else if (status == 2) {
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cm.gainItem(4031062,1);
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cm.warp(211042300);
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if (cm.isQuestCompleted(100202)) {
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cm.startQuest(100202);
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cm.completeQuest(100202);
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cm.gainExp(10000 * qm.getPlayer().getExpRate());
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if (status == 0) {
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cm.sendNext("Congratulations on getting this far! Well, I suppose I'd better give you your #bBreath of Fire#k. You've certainly earned it!");
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} else if (status == 1) {
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if(!cm.canHold(4031062)) {
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cm.sendOk("Try freeing a slot to receive the #b#t4031062##k.");
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cm.dispose();
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return;
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}
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cm.sendNext("Well, time for you to head off.");
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} else if (status == 2) {
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cm.gainItem(4031062,1);
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cm.gainExp(10000 * cm.getPlayer().getExpRate());
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cm.warp(211042300);
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cm.dispose();
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}
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}
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