Skillbook announcer update + Encoded temporary mob buffs + Slot gains patch
Encoded temporary mob buffs on mob control request/spawn packets. Improved scroll generator NPC, now testing other bucket set possibilities. Fixed slot gain method recently updated leading to a temporary visual glitch (inventory would show as normal after relogin). Reviewed mobid check by name, no longer trying to generate a whole mob instance for info retrieval. Added debuff purge when applying a buyback. Reviewed skillbook announcer not informing properly storybooks, reactor or script loots. Fixed autoaggro not working properly as soon as a player enters the field. Fixed "fake" mobs disappearing as soon as its controller changes.
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@@ -335,6 +335,7 @@ server:
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MOB_STATUS_MONITOR_LIFE: 84 #Idle proc count the mob disease monitor is allowed to be there before closing it due to inactivity.
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MOB_STATUS_AGGRO_PERSISTENCE: 2 #Idle proc count on aggro update for a mob to keep following the current controller, given him/her is the leading damage dealer.
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MOB_STATUS_AGGRO_INTERVAL: 5000 #Interval in milliseconds between aggro logistics update.
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USE_AUTOAGGRO_NEARBY: false #Mobs start following the player when approached.
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#Some Gameplay Enhancing Configurations
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#Scroll Configuration
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