Rename and clean up MapleMonster

This commit is contained in:
P0nk
2021-09-09 22:06:11 +02:00
parent 38c700ca48
commit 02786eab63
42 changed files with 520 additions and 529 deletions

View File

@@ -184,7 +184,7 @@ public abstract class AbstractDealDamageHandler extends AbstractPacketHandler {
}
}
for (Integer oned : attack.allDamage.keySet()) {
final MapleMonster monster = map.getMonsterByOid(oned);
final Monster monster = map.getMonsterByOid(oned);
if (monster != null) {
double distance = player.getPosition().distanceSq(monster.getPosition());
double distanceToDetect = 200000.0;
@@ -508,7 +508,7 @@ public abstract class AbstractDealDamageHandler extends AbstractPacketHandler {
}
}
private static void damageMonsterWithSkill(final Character attacker, final MapleMap map, final MapleMonster monster, final int damage, int skillid, int fixedTime) {
private static void damageMonsterWithSkill(final Character attacker, final MapleMap map, final Monster monster, final int damage, int skillid, int fixedTime) {
int animationTime;
if(fixedTime == 0) animationTime = SkillFactory.getSkill(skillid).getAnimationTime();
@@ -743,7 +743,7 @@ public abstract class AbstractDealDamageHandler extends AbstractPacketHandler {
int oid = p.readInt();
p.skip(14);
List<Integer> allDamageNumbers = new ArrayList<>();
MapleMonster monster = chr.getMap().getMonsterByOid(oid);
Monster monster = chr.getMap().getMonsterByOid(oid);
if(chr.getBuffEffect(BuffStat.WK_CHARGE) != null) {
// Charge, so now we need to check elemental effectiveness