New Year cards + Info on PlayerShops/HiredMerchants

New Year is coming soon! Figured out implementation for the New Year cards. Opcodes and packet structures are thanks to Eric.
New Year effect crashes/dc's the player in some cases.
Added informative notes to shop owners when transactioning an item/bundle.
This commit is contained in:
ronancpl
2017-12-19 16:40:45 -02:00
parent c1126213cc
commit 012f965f6a
19 changed files with 799 additions and 56 deletions

View File

@@ -48,7 +48,7 @@ public final class GuildOperationHandler extends AbstractMaplePacketHandler {
private void respawnPlayer(MapleCharacter mc) {
mc.getMap().broadcastMessage(mc, MaplePacketCreator.removePlayerFromMap(mc.getId()), false);
mc.getMap().broadcastMessage(mc, MaplePacketCreator.spawnPlayerMapobject(mc), false);
mc.getMap().broadcastMessage(mc, MaplePacketCreator.spawnPlayerMapObject(mc), false);
}
private class Invited {