New Year cards + Info on PlayerShops/HiredMerchants

New Year is coming soon! Figured out implementation for the New Year cards. Opcodes and packet structures are thanks to Eric.
New Year effect crashes/dc's the player in some cases.
Added informative notes to shop owners when transactioning an item/bundle.
This commit is contained in:
ronancpl
2017-12-19 16:40:45 -02:00
parent c1126213cc
commit 012f965f6a
19 changed files with 799 additions and 56 deletions

View File

@@ -89,6 +89,14 @@ public final class ItemConstants {
return itemId / 1000 == 5000;
}
public static boolean isNewYearCardEtc(int itemId) {
return itemId / 10000 == 430;
}
public static boolean isNewYearCardUse(int itemId) {
return itemId / 10000 == 216;
}
public static boolean isAccessory(int itemId) {
return itemId >= 1110000 && itemId < 1140000;
}