New Year cards + Info on PlayerShops/HiredMerchants
New Year is coming soon! Figured out implementation for the New Year cards. Opcodes and packet structures are thanks to Eric. New Year effect crashes/dc's the player in some cases. Added informative notes to shop owners when transactioning an item/bundle.
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@@ -16369,6 +16369,21 @@ CREATE TABLE IF NOT EXISTS `mts_items` (
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=1 ;
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CREATE TABLE IF NOT EXISTS `newyear` (
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`id` int(10) unsigned NOT NULL AUTO_INCREMENT,
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`senderid` int(10) NOT NULL DEFAULT '-1',
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`sendername` varchar(13) DEFAULT '',
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`receiverid` int(10) NOT NULL DEFAULT '-1',
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`receivername` varchar(13) DEFAULT '',
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`message` varchar(120) DEFAULT '',
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`senderdiscard` tinyint(1) NOT NULL DEFAULT '0',
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`receiverdiscard` tinyint(1) NOT NULL DEFAULT '0',
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`received` tinyint(1) NOT NULL DEFAULT '0',
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`timesent` bigint(20) unsigned NOT NULL,
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`timereceived` bigint(20) unsigned NOT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=1 ;
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CREATE TABLE IF NOT EXISTS `notes` (
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`id` int(11) NOT NULL AUTO_INCREMENT,
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`to` varchar(13) NOT NULL DEFAULT '',
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