Using HikariCP + Pet issues + Dojo skills

As Suggested by Alex-0000, migrated from DBCP to HikariCP (uses less
external JARs and got a cleaner code overall). Fixed some issues
regarding pets, such as evolving or hatching from egg. Added dojo skills
and fixed energy bar. Added missing upgrade books on drop data.
This commit is contained in:
ronancpl
2017-08-25 21:20:19 -03:00
parent 99062b1bb3
commit 001125ccdb
106 changed files with 3719 additions and 1455 deletions

View File

@@ -35,7 +35,7 @@ public class Beginner {
public static final int ECHO_OF_HERO = 1005;
public static final int BAMBOO_RAIN = 1009;
public static final int INVINCIBLE_BARRIER = 1010;
public static final int BERSERK_FURY = 1011;
public static final int POWER_EXPLOSION = 1011;
public static final int SPACESHIP = 1013;
public static final int SPACE_DASH = 1014;
public static final int YETI_MOUNT1 = 1017;

View File

@@ -13,7 +13,7 @@ public class Evan {
public static final int MAKER = 20011007;
public static final int BAMBOO_THRUST = 20011009;
public static final int INVINCIBLE_BARRIER = 20011010;
public static final int BERSERK_FURY = 20011011;
public static final int POWER_EXPLOSION = 20011011;
// EVAN2
public static final int DRAGON_SOUL = 22000000;
public static final int MAGIC_MISSILE = 22001001;

View File

@@ -35,7 +35,8 @@ public class Legend {
public static final int JUMP_DOWN = 20001006;
public static final int MAKER = 20001007;
public static final int BAMBOO_THRUST = 20001009;
public static final int INVICIBLE_BARRIER = 20001010;
public static final int INVICIBLE_BARRIER = 20001010;
public static final int POWER_EXPLOSION = 20011011;
public static final int METEO_SHOWER = 20001011;
public static final int BLESSING_OF_THE_FAIRY = 20000012;
public static final int TUTORIAL_SKILL1 = 20000014;

View File

@@ -35,7 +35,7 @@ public class Noblesse {
public static final int MAKER = 10001007;
public static final int BAMBOO_RAIN = 10001009;
public static final int INVINCIBLE_BARRIER = 10001010;
public static final int BERSERK_FURY = 10001011;
public static final int POWER_EXPLOSION = 10001011;
public static final int SPACESHIP = 1001014;
public static final int SPACE_DASH = 1001015;
public static final int YETI_MOUNT1 = 10001019;